Editing Commands - Printable Version +- FF6 Hacking (https://www.ff6hacking.com/forums) +-- Forum: Discussion Forums (https://www.ff6hacking.com/forums/forum-5.html) +--- Forum: Magitek Research Facility (https://www.ff6hacking.com/forums/forum-9.html) +--- Thread: Editing Commands (/thread-2464.html) |
Editing Commands - Scorcher - 01-28-2014 I have been wondering for like, a few hours now. Is it possible to change the Possess command into a command similar to Morph? RE: Editing Commands - SSJ Rick - 01-28-2014 there is a change possess thread you can read it and find your answer there RE: Editing Commands - madsiur - 01-28-2014 It's possible but you would need to find a way to store the morph2 status. As it is now, all four status bytes are full. Also, you would need extra RAM for the status effect depending what you want to do. RE: Editing Commands - Scorcher - 01-28-2014 I guess I COULD get try to get rid of the Imp status... RE: Editing Commands - SSJ Rick - 01-29-2014 that would take out use of an entire spritesheet altogether (not that that is necessarily a bad thing) but the imp status is quite in there, something like frozen or charmed would be more practical, you don't deal with those stats very often anyway (at least thats the case more with charm status then the frozen) |