FF6 Hacking
Problem with Retort swdtech - Printable Version

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Problem with Retort swdtech - xeblon - 07-03-2013

I changed most of the Swdtech abbilites.
I moved the retort abbility and animation from slot 2 to 3 using the usME, and yes i didnt forget to pick Retort from the "list" on the top right screen.
In slot 2 instead i did a multi target slash attack with the Stunner from the "list".

Now in game, the slot 2 (multi attack) still needs to take a hit to peform the attack, while the retort that is moved to slot 2, just jumps forth and does the powerful attack without countering.

I guess the "Retort" move is somehow hardcoded in the memory and may be Hexed. Has anyone stumbled upon this?


RE: Problem with Retort swdtech - Synchysi - 07-03-2013

Quite easy. At C2/185D there's a check for Retort; you should see D0 20. Just change the D0 to 80.

Alternatively, if you're keeping the Retort ability in slot 3, just change the C9 01 at C2/1859 to C9 02.


RE: Problem with Retort swdtech - xeblon - 07-03-2013

Still wondering if your single man! friggin awesome!

I used your Alternatively. It works great with that the third slot takes the counter instead of the second slot!
However, both slots peforms the second slots attack...
How do i fix this one?:O
i am sure it is like "if retort is yes then peform slot 01" where i change the 01 to 02. But where? :O


RE: Problem with Retort swdtech - Synchysi - 07-03-2013

Oh, right. You'll need to change C2/4CCE as well.

By default it's A9 56. Change it to A9 57.