Omega Weapon special attacks - Printable Version +- FF6 Hacking (https://www.ff6hacking.com/forums) +-- Forum: Discussion Forums (https://www.ff6hacking.com/forums/forum-5.html) +--- Forum: Magitek Research Facility (https://www.ff6hacking.com/forums/forum-9.html) +--- Thread: Omega Weapon special attacks (/thread-2032.html) |
Omega Weapon special attacks - madsiur - 04-06-2013 This thread is for someone asking me how to set consecutive attacks. He was making reference to Omega weapon made by Terii Senshi, who has an attack that does 16 consecutive hits. (attacks details here) Well it's done in a relatively simple way, by adding a new special effect that can be set in the attack data afterward: Code: special effects $47 (TerraBreak) I also disassembled the code for the other special effects regarding the attacks of that monster: Code: special effects $46 (LightPillr) Finally, the modified pointer table: Code: Table for special effects code pointers 1 RE: Omega Weapon special attacks - Gi Nattak - 04-06-2013 Aha, very nice! Does it replace/write over a pre-existing attack or spell or whatever? RE: Omega Weapon special attacks - madsiur - 04-06-2013 (04-06-2013, 03:08 PM)Gi Nattak Wrote: Aha, very nice! Does it replace/write over a pre-existing attack or spell or whatever? No. There is a bunch of available attack extra effects. The patch add 3 new ones that you can add to the attack properties via FF3usME. |