FF6 Hacking
Gilgamesh sprite sheet and portrait - Printable Version

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Gilgamesh sprite sheet and portrait - Ghost XIII - 02-04-2013

Hey all, I've been working on this sprite sheet for Gilgamesh for the last little while for my hack and thought I'd share it with everyone. Feel free to use it, just give credit. I hope you enjoy.

The portrait is a rework of his FFV portrait
[Image: imgshk.png]

The sprite sheet was mostly from scratch, with a bit of work adapted from Gogo and the soldier sprites:
[Image: tinman-ff5-gilgamesh.png]


RE: Gilgamesh sprite sheet and portrait - Ark - 02-04-2013

Hey it is very cool man


RE: Gilgamesh sprite sheet and portrait - kanbei as cyan - 02-05-2013

Nice..... Good job.Smile


RE: Gilgamesh sprite sheet and portrait - CrumpledMedal - 02-10-2013

Gilgy's a Big bad dude, only question is what the heck is he(at least in Final Fantasy standards)? A god, a human, a beast, or enemy?


RE: Gilgamesh sprite sheet and portrait - DruidX - 02-13-2013

nice work. the sprite is good but it doesn't seem the same style as the other ff6 sprites, it could be just me though. one thing i wish you would have done was to use gogos default pallet. the colors look the same but they dont import correctly into that pallet, which is a shame.


RE: Gilgamesh sprite sheet and portrait - Ghost XIII - 02-15-2013

It may not seem the same style because of the high shoulderguards and the glowing white eyes.

As far as importing it goes, it does use the same palette as Gogo, and should import fine. I know it was having some problems with FF3usME, did you try importing it through FF3se using the correct palette order?

See Lord Sutebenu's guide if you need help: https://www.ff6hacking.com/forums/showthread.php?tid=667


RE: Gilgamesh sprite sheet and portrait - Astaroth_ - 04-27-2013

Really nice work :-)



RE: Gilgamesh sprite sheet and portrait - Ghost XIII - 04-28-2013

Thanks for the compliments all, also I just updated the spritesheet to correct a small issue with the fact and a palette problem with the NPC colours. Should be 100% perfect now.