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Initial Caps Patch - Printable Version +- FF6 Hacking (https://www.ff6hacking.com/forums) +-- Forum: Hacks, Resources and Tutorials (https://www.ff6hacking.com/forums/forum-1.html) +--- Forum: Jidoor Auction House (https://www.ff6hacking.com/forums/forum-4.html) +---- Forum: Patches, Bugfixes, Tweaks (https://www.ff6hacking.com/forums/forum-15.html) +---- Thread: Initial Caps Patch (/thread-1299.html) |
Initial Caps Patch - pjmcphee87 - 12-05-2011 Title: Initial Caps Patch Author: JamesMcPhee Download ------------ Description ------------ There isn't much to say about this patch. I basically took Imzogelmo's idea for the playable characters defaulting to initial caps and I took it one step further. The reason for this patch is to make it more like the GBA version, and to have a good starting point for a re-translation or even just basic script editing. ------------ Changes ------------ Playable characters default to initial caps. 79 unique names changed to initial caps in dialogue (around 948 total changes). 13 unique names changed to initial caps in battle scripts (83 total changes). One instance of EMPEROR GESTAHL in the battle script was changed to Gestahl for consistency. Novalia Spirit's Missing Dialogue Fix is included. ------------ Credits ------------ Novalia Spirit - For letting me use his Missing Dialogue fix. This patch wouldn't be complete without it. RE: Initial Caps Patch - SSJ Rick - 12-05-2011 not a bad patch thnx 4 the upload RE: Initial Caps Patch - pjmcphee87 - 12-05-2011 (12-05-2011, 04:46 PM)Poco Loco Wrote: not a bad patch thnx 4 the uploadThanks! I know it's not much, but I think little details are important too. |