FF6 Hacking
Final Fantasy VI: The Redemption "Translation" - Printable Version

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RE: Final Fantasy VI: The Redemption "Translation" - pjmcphee87 - 02-21-2013

(02-21-2013, 05:22 PM)Ⓐ Mᴀᴅsɪᴜʀ Ⓐ Wrote:
(02-21-2013, 03:56 PM)Aegis Runestone Wrote: Hey, I remember hearing about that one new tool that was supposed to come out this year. It looked like RPG maker except for FF6. Does anyone know if that's been released? It would help me a lot on this project.

You can check the latest updates of the SDK here. With the editor, you will be able to import your ROM hack... I don't know how far it will go in importing stuff (potential problems with relocated data) but the feature was working in the beta editor for some data.

Well that's something I didn't know about, that actually sounds quite awesome!


RE: Final Fantasy VI: The Redemption "Translation" - Aegis Rstone - 02-22-2013

(02-21-2013, 05:22 PM)Ⓐ Mᴀᴅsɪᴜʀ Ⓐ Wrote:
(02-21-2013, 03:56 PM)Aegis Runestone Wrote: Hey, I remember hearing about that one new tool that was supposed to come out this year. It looked like RPG maker except for FF6. Does anyone know if that's been released? It would help me a lot on this project.

You can check the latest updates of the SDK here. With the editor, you will be able to import your ROM hack... I don't know how far it will go in importing stuff (potential problems with relocated data) but the feature was working in the beta editor for some data.

Thank you so much! A problem, though, I can't download Beta 2.0. Is only 3.0 available?




RE: Final Fantasy VI: The Redemption "Translation" - madsiur - 02-22-2013

(02-22-2013, 04:02 PM)Aegis Runestone Wrote: Thank you so much! A problem, though, I can't download Beta 2.0. Is only 3.0 available?

I think beta 2.0 is available through the project site.




RE: Final Fantasy VI: The Redemption "Translation" - Rodimus Primal - 05-31-2013

Aegis, your idea of a GBA script inserted into a SNES ROM sounds great and I'd play it in a heartbeat. I'm working on a similar project even though I'm new at this.


RE: Final Fantasy VI: The Redemption "Translation" - the_randomizer - 06-01-2013

Just read the OP and was confused that I saw my username. Was I originally supposed to be a test for this ROM hack? I'm thoroughly confused.


Sorry for the bump, maybe I need some clarification.


RE: Final Fantasy VI: The Redemption "Translation" - madsiur - 06-01-2013

(06-01-2013, 12:34 AM)the_randomizer Wrote: Just read the OP and was confused that I saw my username. Was I originally supposed to be a test for this ROM hack? I'm thoroughly confused.

Read your own posts man:

(02-19-2012, 11:34 PM)the_randomizer Wrote: I can do some testing, Bsnes runs just fine on my machine



RE: Final Fantasy VI: The Redemption "Translation" - the_randomizer - 06-01-2013

Yikes, crap that was from a long time ago. PMed the OP creator. Sad


RE: Final Fantasy VI: The Redemption "Translation" - Aegis Rstone - 06-25-2014

Hi, everyone. I'm back. I want to finish this, but I want to know something:

Is there a way to hack in an Auto-Dash option like the GBA has?

Also! Anyone who wants to help put in dialogue for me would be appreciated! Smile

Edit: Also, I tried the SDK... I didn't realize I'd need RPG Maker XP for it. Is there another tool that will let me play with the rom?


RE: Final Fantasy VI: The Redemption "Translation" - Gi Nattak - 06-25-2014

1. Check out Zed's page for the Dash button patch: http://masterzed.cavesofnarshe.com/ff3.html
2. What do you mean by put in dialog for you? What would that leave you to do then lol?
3. Surely you must know about FF3usME?


RE: Final Fantasy VI: The Redemption "Translation" - Aegis Rstone - 06-25-2014

1. Thanks!
2. I meant people to ASSIST me with changing the dialogue
3. Yes, I do. Are there are any new versions or different editors to use? I find that one limited.