FF6 Hacking
Debora Sprite Sheet - Printable Version

+- FF6 Hacking (https://www.ff6hacking.com/forums)
+-- Forum: Discussion Forums (https://www.ff6hacking.com/forums/forum-5.html)
+--- Forum: Owzer's Mansion (https://www.ff6hacking.com/forums/forum-23.html)
+---- Forum: Player Characters/ NPCs (https://www.ff6hacking.com/forums/forum-46.html)
+---- Thread: Debora Sprite Sheet (/thread-1129.html)



Debora Sprite Sheet - FEOK - 08-19-2011

[Image: dq-debora.png]

Heres Debora, the extra wife from Dragon Quest V, the hair was pretty hard to make but I think it came out nice.
Debora is very boss, rude, stubborn, nasty and a lot more but you just can't help but like her lolz.
enjoy. Smile


RE: Debora Sprite Sheet - CrumpledMedal - 08-19-2011

Debora makes a good sprite for Catalina, the antagonist of GTA III, I'm trying to do a Grand Theft Auto III storyline in a FFVI game, this will help a considerable amount!


RE: Debora Sprite Sheet - SSJ Rick - 08-19-2011

looks good

I got some advice 4 u man I got a much better KO'd pose 4 u

I'll help u out when u get on skype Wink


RE: Debora Sprite Sheet - Gi Nattak - 08-19-2011

It's very nice, Henry! But yes, the KO sprite is not good 'nuff. We're trying to break the habit of reusing a pose turned upside down for the KO one. Once she gets an original KO pose, she will go right to the database. Wink

As for any other sprites that may have this issue, they are fine, as they were done before this "rule" came into play, but if you should wish to update there KO poses at some later time, I will gladly update the database for them as well. Very nice job, looking forward to your next sprite! ^_^


RE: Debora Sprite Sheet - FEOK - 08-19-2011

Thanks a lot guys. ^_^

I'll get on skype in little while Poco. Smile

I did not know of this rule Mike, thanks for telling me. :p
I always update my sprites evry now and then anyways though, whith every update I try to make some poses look more like the way they were from the respected game. For example, my next step for Quistis will be to make the spell sprite look like the way she casts a spell in FFVIII.
I've also done a major update on Palom and Porom aswell and they look amazing in my opion. XD


RE: Debora Sprite Sheet - LordSutebenu - 08-19-2011

This sprites looks really great FEOK, you have come quite far since your first steps (I know I keep going back to this but bear with this old man, lol) and this sprite really is quite something!


RE: Debora Sprite Sheet - FEOK - 08-19-2011

Thanks a lot Sutebenu, and I know what you mean, you Poco and Zeemis helped a lot so Thanks for your help guys. ^_^