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FF6 - Brave New World - Printable Version +- FF6 Hacking (https://www.ff6hacking.com/forums) +-- Forum: Hacks, Resources and Tutorials (https://www.ff6hacking.com/forums/forum-1.html) +--- Forum: Jidoor Auction House (https://www.ff6hacking.com/forums/forum-4.html) +---- Forum: Completed Hacks (https://www.ff6hacking.com/forums/forum-27.html) +---- Thread: FF6 - Brave New World (/thread-3298.html) |
RE: FF6 - Brave New World - Endarire - 09-09-2015 Do Schroedinger's Chests still occur in Brave New World? RE: FF6 - Brave New World - BTB - 09-10-2015 We're planning on doing away with them in the next update. RE: FF6 - Brave New World - Endarire - 09-10-2015 Which chests are Schrodinger's? What's the trigger to cause their loot to change? RE: FF6 - Brave New World - Tenkarider - 09-11-2015 the place is the same, but the map is another one, most of the times the changes are due to changing from WoB into WoR. some exception are narshe and figaro caves, which also change their items when you choose among 3 scenarios, One particural case is Doma castle, which "theorically" changes his chests 3 times: in WoB, in WoR and during the Cyan's dream, but their contents are all the same, despite they are 3 different maps. PS. i believe there was one of this items also in dragon's neck house(WoB) too. RE: FF6 - Brave New World - BTB - 11-10-2015 So, development of 1.7 is well underway and we're hoping to have a beta version up within a few weeks. A changerog of what's in store can be found here: http://www.insanedifficulty.com/board/index.php?/topic/6055-brave-new-world-164-is-now-available/page__view__findpost__p__128371 RE: FF6 - Brave New World - BTB - 11-19-2015 Quick update on 1.7's progress: http://www.insanedifficulty.com/board/index.php?/topic/6055-brave-new-world-164-is-now-available/page__view__findpost__p__129027 RE: FF6 - Brave New World - assassin - 11-19-2015 re the Terra/Edgar weapon as a hat deal in the Readme, look into this: http://assassin17.brinkster.net/patches.htm#anchor39 i also recall an old post on insanedifficulty indicating that this bug was still present: http://assassin17.brinkster.net/patches.htm#anchor35 the latter patch is 1 byte, so almost certain not to conflict with any hypothetical BNW patch changes. RE: FF6 - Brave New World - BTB - 11-19-2015 Thanks for the tip. I'll be sure to direct Synchysi toward this since this is more his territory than mine. RE: FF6 - Brave New World - BTB - 11-26-2015 Open beta testing for 1.7 is officially underway: http://www.insanedifficulty.com/board/index.php?/topic/7086-bnw-v170-beta-testing/ So, it's been a pretty eventful first day of beta testing. Among other things, we ran into some... issues with the physical damage formula: http://i.imgur.com/0SjJmDp.png RE: FF6 - Brave New World - kingcharlesiii - 12-19-2015 So I have never played FF6. I'm happy to say that I haven't spoiled any of it for myself and I am looking forward to playing it this winter break. Would anyone here recommend this to a first time player? I like the idea of class specialization and not feeling pressure to LL until espers. I'm not sure if this mod changes the story or has any other drastic changes that might make it better to play the original version first. |