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Agrais Sprite Sheet - Printable Version +- FF6 Hacking (https://www.ff6hacking.com/forums) +-- Forum: Discussion Forums (https://www.ff6hacking.com/forums/forum-5.html) +--- Forum: Darill's Tomb (https://www.ff6hacking.com/forums/forum-42.html) +--- Thread: Agrais Sprite Sheet (/thread-965.html) |
RE: Agrais Sprite Sheet - Zeemis - 04-24-2011 I would personally darken the yellow shade in her hair a little, the first thing I noticed was the hair and how bright it was. You can get away with another color for the eyes instead of using red. Even if her eyes are red, it's such a minor detail that it wouldn't be noticed that much. Since you are using a burgandy type of red, I'd go with the black outline color. If you do free up this color for the sprite, it leaves you two extra colors. I've added onto your sprite by changing the eye color to black which freed up an extra slot. I took advantage of the two color slots that were unused and added in a medium color for the blond hair and a light color for the blue coat. Compare and contrast. Yours, then mine. ![]() ![]() RE: Agrais Sprite Sheet - Twinees - 04-24-2011 Zeemis took a step in the wrong direction, it didnt need further shading, it needed definition. I just used the existing colours that you had and used the face colour as a highlight. ![]() P.S isnt it spelt Agrias? RE: Agrais Sprite Sheet - Zeemis - 04-24-2011 Much better RE: Agrais Sprite Sheet - FEOK - 04-25-2011 I like what you did Twinees ![]() But I'm gonna have to get back to Agrais another time since I have a lot of requests that need finishing... so I'm gonna do them first and then finish Agrais and any of my other sprites that need touching up ![]() RE: Agrais Sprite Sheet - Zozma - 06-30-2011 I recently experimented with an agrias sprite for my FFIV hack if you wanna see http://ffhacktics.com/smf/index.php?action=dlattach;topic=6646.0;attach=7906;image http://ffhacktics.com/smf/index.php?action=dlattach;topic=6646.0;attach=7922;image then again for ffVI you are limited to 14 colors instead of 16... RE: Agrais Sprite Sheet - Archaic - 06-30-2011 That second screenshot is great, Zoz. xD RE: Agrais Sprite Sheet - Zozma - 07-01-2011 thanks! (haha, cecil's worst nightmare after deciding to remain a dark night for the rest of the game... running into a skilled holy knight) RE: Agrais Sprite Sheet - Archaic - 07-01-2011 (07-01-2011, 03:48 AM)Zozma Wrote: thanks! Oh weird, I just noticed that! <_< RE: Agrais Sprite Sheet - SSJ Rick - 07-01-2011 it came out great Zozma good shyt RE: Agrais Sprite Sheet - FEOK - 07-01-2011 I really like it, I think it's better than mine ![]() |