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In need of Limit Break Ideas - Printable Version +- FF6 Hacking (https://www.ff6hacking.com/forums) +-- Forum: Discussion Forums (https://www.ff6hacking.com/forums/forum-5.html) +--- Forum: Darill's Tomb (https://www.ff6hacking.com/forums/forum-42.html) +--- Thread: In need of Limit Break Ideas (/thread-238.html) |
RE: In need of Limit Break Ideas - CharMixa64 - 08-29-2009 Hmm...for Cecil you could do a Death Bolt, which uses the Stunner GFX and causes either Near Fatal or Death (Choose 1 ![]() RE: In need of Limit Break Ideas - Azure_Kudo - 08-29-2009 (08-29-2009, 12:18 PM)CharMixa64 Wrote: Hmm...for Cecil you could do a Death Bolt, which uses the Stunner GFX and causes either Near Fatal or Death (Choose 1 Near Fatal would be a bad idea, it actually does nothing but give the target the ability to (maybe) pull off their desperation move. The last attack I programmed to do that gave the person hit Near Fatal status (them kneeling down) while they still had nearly all their HP, Near Fatal should just be kept depending on remaining HP left (as it already is) meaning it's not necessary, so just Death or heavy damage is fine. Just clarification on how Near Fatal works ![]() RE: In need of Limit Break Ideas - CharMixa64 - 08-30-2009 Hmm...well, you could reduce Hp by 3/4 or so then. RE: In need of Limit Break Ideas - Azure_Kudo - 08-30-2009 (08-30-2009, 10:17 AM)CharMixa64 Wrote: Hmm...well, you could reduce Hp by 3/4 or so then. Quarter? That may work RE: In need of Limit Break Ideas - NeoBahamut - 08-31-2009 I've got one for Terra, Fire 9 (yes it is based off of Ice 9). It does Massive Fire Damage, and it looks like MeltDown. (Oh, FYI, I MADE UP THE MOVE FINAL FLUSH, NOT AZUR KUDO!!!!!!) RE: In need of Limit Break Ideas - Azure_Kudo - 08-31-2009 (08-31-2009, 05:43 PM)NeoBahamut Wrote: I've got one for Terra, Fire 9 (yes it is based off of Ice 9). It does Massive Fire Damage, and it looks like MeltDown. Don't worry, he was only referring to the fact I told him about an existing move's animation that may be used for it. I was rather surprised when I was mentioned ._. RE: In need of Limit Break Ideas - Zeemis - 09-01-2009 Heres "Chaos Bolt", originally CharMixa64's idea. Sorry, I didn't quite like the name Death Bolt. :x http://www.youtube.com/watch?v=34TjRpePWK4 There will also be no "Desperation Moves" in this game because of the Limit Break system. ------------------- Is MeltDown considered Goner in the SNES version? Just wondering, I can't remember right. ------------------- Updated existing list of Limits. RE: In need of Limit Break Ideas - SSJ Rick - 09-01-2009 that's the SAME exact way I want my devil shock move what are the palettes u used Zeemis? RE: In need of Limit Break Ideas - Zeemis - 09-01-2009 Edit Bolt 2 and change the "61" and "69" to both A4. RE: In need of Limit Break Ideas - SSJ Rick - 09-01-2009 u r the man bro thnx ![]() I just might reverse it so it doesn't look like I am biting off CharMixa64 :p |