Difference between revisions of "Value:Character"
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This variable is a little special. The first 3 bits (character) work as a list, while the later 5 (status) work as a bit-wise table. | This variable is a little special. The first 3 bits (character) work as a list, while the later 5 (status) work as a bit-wise table. | ||
+ | === Character === | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! ID !! Name (Japanese) !! Rōmaji !! Name (SNES) !! Name (PS) !! Name (GBA) | ! ID !! Name (Japanese) !! Rōmaji !! Name (SNES) !! Name (PS) !! Name (GBA) |
Latest revision as of 18:41, 31 March 2019
This variable is a little special. The first 3 bits (character) work as a list, while the later 5 (status) work as a bit-wise table.
Character
ID | Name (Japanese) | Rōmaji | Name (SNES) | Name (PS) | Name (GBA) |
---|---|---|---|---|---|
0 | バッツ | Battsu | Butz | Bartz | Bartz |
1 | レナ | Rena | Lenna | Reina | Lenna |
2 | ガラフ | Garafu | Galuf | Galuf | Galuf |
3 | ファリス | Farisu | Faris | Faris | Faris |
4 | クルル | Kururu | Cara | Krile | Krile |
5 | N/U | ||||
6 | N/U | ||||
7 | N/U |
Note: The last 3 numbers are not used
Status
ID | Status |
---|---|
08 | Gender (Male=0 / Female=1) |
10 | ? |
20 | ? |
40 | Not in the team |
80 | Back Row |
Note: Enemies might use the "Back Row" bit