There are four groups of status you can be inflicted in a battle, in which only one of them carries to the world map, these are Curable, Temporary, Dispellable & Permanent status:
Curable Status
Bit |
Bin |
Hex |
Status
|
7
|
10000000 |
0x80 |
*Dead
|
6
|
01000000 |
0x40 |
Petrify
|
5
|
00100000 |
0x20 |
Toad
|
4
|
00010000 |
0x10 |
Mini
|
3
|
00001000 |
0x08 |
Float
|
2
|
00000100 |
0x04 |
Poison
|
1
|
00000010 |
0x02 |
Zombie
|
0
|
00000001 |
0x01 |
Darkness
|
Note: Enemy Curable status 80h is used as (Always), rather than Dead
Temporary Status
Bit |
Bin |
Hex |
Status
|
7
|
10000000 |
0x80 |
Aging
|
6
|
01000000 |
0x40 |
Sleep
|
5
|
00100000 |
0x20 |
Paralyze
|
4
|
00010000 |
0x10 |
Charm
|
3
|
00001000 |
0x08 |
Berserk
|
2
|
00000100 |
0x04 |
Mute
|
1
|
00000010 |
0x02 |
Image (2)
|
0
|
00000001 |
0x01 |
Image (1)
|
Dispellable Status
Bit |
Bin |
Hex |
Status
|
7
|
10000000 |
0x80 |
Wall
|
6
|
01000000 |
0x40 |
Armor
|
5
|
00100000 |
0x20 |
Shell
|
4
|
00010000 |
0x10 |
Stop
|
3
|
00001000 |
0x08 |
Haste
|
2
|
00000100 |
0x04 |
Slow
|
1
|
00000010 |
0x02 |
Invulnerable
|
0
|
00000001 |
0x01 |
Regen
|
Permanent Status
Bit |
Bin |
Hex |
Status
|
7
|
10000000 |
0x80 |
Erased
|
6
|
01000000 |
0x40 |
False Image
|
5
|
00100000 |
0x20 |
Controlled
|
4
|
00010000 |
0x10 |
Countdown
|
3
|
00001000 |
0x08 |
Hp Leak
|
2
|
00000100 |
0x04 |
Singing
|
1
|
00000010 |
0x02 |
Near Death
|
0
|
00000001 |
0x01 |
Hidden
|