Difference between revisions of "FFV Bugs and Glitches"
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(Creation of Bugs and Glitches) |
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|- | |- | ||
! SNES, GBA | ! SNES, GBA | ||
− | | Avoid Random Battles || | + | | [[FFV_Bugs_and_Glitches:Avoid Random Battles|Avoid Random Battles]] || |
|- | |- | ||
! SNES, GBA | ! SNES, GBA | ||
− | | Dash in odd places || | + | | [[FFV_Bugs_and_Glitches:Dash in odd places|Dash in odd places]] || |
|- | |- | ||
! SNES, GBA | ! SNES, GBA | ||
− | | Garula Appears Far Worus Tower || | + | | [[FFV_Bugs_and_Glitches:Garula Appears Far Worus Tower|Garula Appears Far Worus Tower]] || |
|- | |- | ||
! SNES, GBA | ! SNES, GBA | ||
− | | Skip Kelb Town || | + | | [[FFV_Bugs_and_Glitches:Skip Kelb Town|Skip Kelb Town]] || |
|- | |- | ||
! SNES | ! SNES | ||
− | | Eldest Tree Hates Chocobos || | + | | [[FFV_Bugs_and_Glitches:Eldest Tree Hates Chocobos|Eldest Tree Hates Chocobos]] || [https://www.ff6hacking.com/ff5wiki/images/4/4b/Landing_fix.7z Fixed] |
|- | |- | ||
! SNES | ! SNES | ||
− | | Ghido's Cave Hates Vehicles || | + | | [[FFV_Bugs_and_Glitches:Ghido's Cave Hates Vehicles|Ghido's Cave Hates Vehicles]] || [https://www.ff6hacking.com/ff5wiki/images/4/4b/Landing_fix.7z Fixed] |
|- | |- | ||
! SNES | ! SNES | ||
− | | Shiny Dragon || | + | | [[FFV_Bugs_and_Glitches:Shiny Dragon|Shiny Dragon]] || |
|- | |- | ||
! SNES | ! SNES | ||
− | | Teleport - Ancient Library || | + | | [[FFV_Bugs_and_Glitches:Teleport - Ancient Library|Teleport - Ancient Library]] || |
|- | |- | ||
! SNES | ! SNES | ||
− | | Teleport - Kelb Town || | + | | [[FFV_Bugs_and_Glitches:Teleport - Kelb Town|Teleport - Kelb Town]] || |
|- | |- | ||
! SNES | ! SNES | ||
− | | Two Galufs || | + | | [[FFV_Bugs_and_Glitches:Two Galufs|Two Galufs]] || [https://www.ff6hacking.com/ff5wiki/images/b/b5/GalufGaffe.7z Fixed] |
|- | |- | ||
! GBA | ! GBA | ||
− | | Desert of the (not so) Streaming Sands || | + | | [[FFV_Bugs_and_Glitches:Desert of the (not so) Streaming Sands|Desert of the (not so) Streaming Sands]] || |
|- | |- | ||
! GBA | ! GBA | ||
− | | Tower of Magic - Event Timer || Cause unknown | + | | [[FFV_Bugs_and_Glitches:Tower of Magic - Event Timer|Tower of Magic - Event Timer]] || Cause unknown |
|- | |- | ||
! GBA | ! GBA | ||
− | | Two Faris || | + | | [[FFV_Bugs_and_Glitches:Two Faris|Two Faris]] || |
|} | |} | ||
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|- | |- | ||
! SNES, GBA | ! SNES, GBA | ||
− | | Counter-attack behavior || Full extent of possible effects uncharted | + | | [[FFV_Bugs_and_Glitches:Counter-attack behavior|Counter-attack behavior]] || Full extent of possible effects uncharted |
|- | |- | ||
! SNES, GBA | ! SNES, GBA | ||
− | | Monster MP behavior || | + | | [[FFV_Bugs_and_Glitches:Monster MP behavior|Monster MP behavior]] || |
|- | |- | ||
! SNES, GBA? | ! SNES, GBA? | ||
− | | Dropped items || Cause unknown | + | | [[FFV_Bugs_and_Glitches:Dropped items|Dropped items]] || Cause unknown |
|- | |- | ||
! SNES, GBA? | ! SNES, GBA? | ||
− | | Ramuh | + | | [[FFV_Bugs_and_Glitches:Ramuh; Sandworm; Catoblepas; Sekhmet; Exdeath|Ramuh; Sandworm; Catoblepas; Sekhmet; Exdeath]] || Cause unknown |
|- | |- | ||
! SNES, GBA? | ! SNES, GBA? | ||
− | | Regen is not (always) set || Cause unknown | + | | [[FFV_Bugs_and_Glitches:Regen is not (always) set|Regen is not (always) set]] || Cause unknown |
− | |||
|- | |- | ||
! GBA | ! GBA | ||
− | | Gogo AI goes haywire || Cause unknown | + | | [[FFV_Bugs_and_Glitches:Gogo AI goes haywire|Gogo AI goes haywire]] || Cause unknown |
|- | |- | ||
! GBA | ! GBA | ||
− | | Pantera Commits Seppuku || Cause unknown | + | | [[FFV_Bugs_and_Glitches:Pantera Commits Seppuku|Pantera Commits Seppuku]] || Cause unknown |
|} | |} | ||
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|- | |- | ||
! SNES, GBA | ! SNES, GBA | ||
− | | !Analyze yields not all results intended || | + | | [[FFV_Bugs_and_Glitches:!Analyze yields not all results intended|!Analyze yields not all results intended]] || |
|- | |- | ||
! SNES, GBA | ! SNES, GBA | ||
− | | !SwdSlap || | + | | [[FFV_Bugs_and_Glitches:!SwdSlap|!SwdSlap]] || |
|- | |- | ||
! SNES, GBA | ! SNES, GBA | ||
− | | Aqua Breath and Big Wave/Tsunamie (!Gaia attacks) are non-elemental rather than Water-elemental || Arguably a bug | + | | [[FFV_Bugs_and_Glitches:Aqua Breath and Big Wave/Tsunamie (!Gaia attacks) are non-elemental rather than Water-elemental|Aqua Breath and Big Wave/Tsunamie (!Gaia attacks) are non-elemental rather than Water-elemental]] || Arguably a bug |
|- | |- | ||
! SNES, GBA | ! SNES, GBA | ||
− | | Casting Phoenix without the necessary MP (through !Dualcast | + | | [[FFV_Bugs_and_Glitches:Casting Phoenix without the necessary MP (through !Dualcast; for instance); the firebird is stopped but the revival is not|Casting Phoenix without the necessary MP (through !Dualcast; for instance); the firebird is stopped but the revival is not]] || |
|- | |- | ||
! SNES, GBA | ! SNES, GBA | ||
− | | Control Removed Enemy || | + | | [[FFV_Bugs_and_Glitches:Control Removed Enemy|Control Removed Enemy]] || |
|- | |- | ||
! SNES, GBA | ! SNES, GBA | ||
− | | Dualcast allows the caster to choose spells it has no MP for || Full extent of possible effects uncharted | + | | [[FFV_Bugs_and_Glitches:Dualcast allows the caster to choose spells it has no MP for|Dualcast allows the caster to choose spells it has no MP for]] || Full extent of possible effects uncharted |
|- | |- | ||
! SNES, GBA | ! SNES, GBA | ||
− | | Release Banish Dud || | + | | [[FFV_Bugs_and_Glitches:Release Banish Dud|Release Banish Dud]] || |
|- | |- | ||
! SNES, GBA | ! SNES, GBA | ||
− | | Released Monster Blue Magic || Arguably a bug | + | | [[FFV_Bugs_and_Glitches:Released Monster Blue Magic|Released Monster Blue Magic]] || Arguably a bug |
|- | |- | ||
! SNES, GBA? | ! SNES, GBA? | ||
− | | Death + Encircle = alive with 0 HP || | + | | [[FFV_Bugs_and_Glitches:Death + Encircle = alive with 0 HP|Death + Encircle = alive with 0 HP]] || |
|- | |- | ||
! SNES, GBA? | ! SNES, GBA? | ||
− | | HP Leak and Time magic Quick behavior || | + | | [[FFV_Bugs_and_Glitches:HP Leak and Time magic Quick behavior|HP Leak and Time magic Quick behavior]] || |
|- | |- | ||
! SNES, GBA? | ! SNES, GBA? | ||
− | | Knives/Bows/Whips parameter bug || Arguably a bug | + | | [[FFV_Bugs_and_Glitches:Knives/Bows/Whips parameter bug|Knives/Bows/Whips parameter bug]] || Arguably a bug |
|- | |- | ||
! SNES, GBA? | ! SNES, GBA? | ||
− | | Mix elemental properties (Resist Fire, etc.) and elemental up (Elemental Might) are removed upon equipment change || | + | | [[FFV_Bugs_and_Glitches:Mix elemental properties (Resist Fire, etc.) and elemental up (Elemental Might) are removed upon equipment change|Mix elemental properties (Resist Fire]] || |
|- | |- | ||
! SNES, GBA? | ! SNES, GBA? | ||
− | | Odin's Zantetsuken appears to carve up Heavy targets when released from a Magic Lamp || | + | | [[FFV_Bugs_and_Glitches:Odin's Zantetsuken appears to carve up Heavy targets when released from a Magic Lamp|Odin's Zantetsuken appears to carve up Heavy targets when released from a Magic Lamp]] || |
|- | |- | ||
! SNES, GBA? | ! SNES, GBA? | ||
− | | Power Drink adds to Goblin Punch, nothing more || | + | | [[FFV_Bugs_and_Glitches:Power Drink adds to Goblin Punch, nothing more|Power Drink adds to Goblin Punch]] || [https://www.ff6hacking.com/ff5wiki/images/a/ac/Power_Drink.7z Fixed] |
|- | |- | ||
! SNES, GBA? | ! SNES, GBA? | ||
− | | Pre-set Mute and in-battle cast Mute allow different things (Blue magic) || Arguably a bug | + | | [[FFV_Bugs_and_Glitches:Pre-set Mute and in-battle cast Mute allow different things (Blue magic)|Pre-set Mute and in-battle cast Mute allow different things]] || Arguably a bug |
|- | |- | ||
! SNES, GBA? | ! SNES, GBA? | ||
− | | Status behavior || Cause unknown | + | | [[FFV_Bugs_and_Glitches:Status behavior|Status behavior]] || Cause unknown |
|- | |- | ||
! SNES, GBA? | ! SNES, GBA? | ||
− | | | + | | [[FFV_Bugs_and_Glitches:Chemist's ability !Recover doesn't cure Petrify|Chemist's ability !Recover doesn't cure Petrify]] || Cause unknown |
|- | |- | ||
! SNES, GBA? | ! SNES, GBA? | ||
− | | Zombified Or Resurrected || | + | | [[FFV_Bugs_and_Glitches:Zombified Or Resurrected|Zombified Or Resurrected]] || |
+ | |- | ||
+ | ! SNES | ||
+ | | [[FFV_Bugs_and_Glitches:!Hide protects you long after you return|!Hide protects you long after you return]] || | ||
|- | |- | ||
! SNES | ! SNES | ||
− | | !Hide | + | | [[FFV_Bugs_and_Glitches:!Hide on Mime's 4th slot replaces teammate's skill to !Show|!Hide on Mime's 4th slot replaces teammate's skill to !Show ]] || |
+ | |||
|- | |- | ||
! SNES | ! SNES | ||
− | | !Jump protects you long after you return || | + | | [[FFV_Bugs_and_Glitches:!Jump protects you long after you return|!Jump protects you long after you return]] || |
|- | |- | ||
! SNES | ! SNES | ||
− | | !Mix + !Dualcast = wonky targeting || | + | | [[FFV_Bugs_and_Glitches:!Mix + !Dualcast = wonky targeting|!Mix + !Dualcast = wonky targeting]] || |
|- | |- | ||
! SNES | ! SNES | ||
− | | Berserkers Never Run Away || | + | | [[FFV_Bugs_and_Glitches:Berserkers Never Run Away|Berserkers Never Run Away]] || |
|- | |- | ||
! SNES | ! SNES | ||
− | | Erased Zombie || | + | | [[FFV_Bugs_and_Glitches:Erased Zombie|Erased Zombie]] || |
|- | |- | ||
! SNES | ! SNES | ||
− | | Hidden Zombie || | + | | [[FFV_Bugs_and_Glitches:Hidden Zombie|Hidden Zombie]] || |
|- | |- | ||
! SNES | ! SNES | ||
− | | Infinite Steal Item || | + | | [[FFV_Bugs_and_Glitches:Infinite Steal Item|Infinite Steal Item]] || |
|- | |- | ||
! SNES | ! SNES | ||
− | | Kiss of Blessing sets Berserk to the Berserk-immune | + | | [[FFV_Bugs_and_Glitches:Kiss of Blessing sets Berserk to the Berserk-immune|Kiss of Blessing sets Berserk to the Berserk-immune]] || [https://www.ff6hacking.com/ff5wiki/Squall/Patches/KissBless.rar Fixed] |
|- | |- | ||
! SNES | ! SNES | ||
− | | Negative Magic Power underflow bug || Cause unknown | + | | [[FFV_Bugs_and_Glitches:Negative Magic Power underflow bug|Negative Magic Power underflow bug]] || Cause unknown |
|- | |- | ||
! SNES | ! SNES | ||
− | | Throw Item Underflow || | + | | [[FFV_Bugs_and_Glitches:Throw Item Underflow|Throw Item Underflow]] || |
|- | |- | ||
! SNES | ! SNES | ||
− | | Transform Item || Cause unknown | + | | [[FFV_Bugs_and_Glitches:Transform Item|Transform Item]] || Cause unknown |
|- | |- | ||
! GBA(US) | ! GBA(US) | ||
− | | Return spell does not reset event-timed timers such as those active in Karnak Castle or Odin || Cause unknown | + | | [[FFV_Bugs_and_Glitches:Return spell does not reset event-timed timers such as those active in Karnak Castle or Odin|Return spell does not reset event-timed timers such as those active in Karnak Castle or Odin]] || Cause unknown |
|- | |- | ||
! GBA | ! GBA | ||
− | | !Tame works on all BUT those with a Magic Beast nature | + | | [[FFV_Bugs_and_Glitches:!Tame works on all BUT those with a Magic Beast nature|!Tame works on all BUT those with a Magic Beast nature]] || |
|- | |- | ||
! GBA | ! GBA | ||
− | | Vampire deals (maximum HP - current HP) damage rather than half of that || Cause unknown | + | | [[FFV_Bugs_and_Glitches:Vampire deals (maximum HP - current HP) damage rather than half of that|Vampire deals (maximum HP - current HP) damage rather than half of that]] || Cause unknown |
|} | |} | ||
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|- | |- | ||
! SNES, GBA | ! SNES, GBA | ||
− | | Brave Blade/Chicken Knife's Goblin Punch remains 255/0 even when listed Battle Power changes || Arguably a bug | + | | [[FFV_Bugs_and_Glitches:Brave Blade/Chicken Knife's Goblin Punch remains 255/0 even when listed Battle Power changes|Brave Blade/Chicken Knife's Goblin Punch remains 255/0 even when listed Battle Power changes]] || Arguably a bug |
|- | |- | ||
! SNES, GBA | ! SNES, GBA | ||
− | | Gaia Bell is deals damage like a Long Reach Axe || Arguably a bug | + | | [[FFV_Bugs_and_Glitches:Gaia Bell is deals damage like a Long Reach Axe|Gaia Bell is deals damage like a Long Reach Axe]] || Arguably a bug |
|- | |- | ||
! SNES, GBA | ! SNES, GBA | ||
− | | Man-Eater deals double damage with !Jump || Arguably a bug | + | | [[FFV_Bugs_and_Glitches:Man-Eater deals double damage with !Jump|Man-Eater deals double damage with !Jump]] || Arguably a bug |
|- | |- | ||
! SNES, GBA | ! SNES, GBA | ||
− | | Multiple Wonder Wands use a single byte to keep track to which spells to use next || Arguably a bug | + | | [[FFV_Bugs_and_Glitches:Multiple Wonder Wands use a single byte to keep track to which spells to use next|Multiple Wonder Wands use a single byte to keep track to which spells to use next]] || Arguably a bug |
|- | |- | ||
! SNES, GBA | ! SNES, GBA | ||
− | | Renew Mirage Vest Image || Arguably a bug | + | | [[FFV_Bugs_and_Glitches:Renew Mirage Vest Image|Renew Mirage Vest Image]] || Arguably a bug |
|- | |- | ||
! SNES, GBA | ! SNES, GBA | ||
− | | Rune Bow deals no damage, one-handed, randomly sets Silence...? || Arguably a bug | + | | [[FFV_Bugs_and_Glitches:Rune Bow deals no damage, one-handed, randomly sets Silence...?|Rune Bow deals no damage]] || Arguably a bug |
|- | |- | ||
! SNES, GBA | ! SNES, GBA | ||
− | | Rune Chime works like other Rune Weapons unlike other bells || Arguably a bug | + | | [[FFV_Bugs_and_Glitches:Rune Chime works like other Rune Weapons unlike other bells|Rune Chime works like other Rune Weapons unlike other bells]] || Arguably a bug |
|- | |- | ||
! SNES, GBA | ! SNES, GBA | ||
− | | Staff can be double-gripped || Arguably a bug | + | | [[FFV_Bugs_and_Glitches:Staff can be double-gripped|Staff can be double-gripped]] || Arguably a bug |
|- | |- | ||
! SNES, GBA | ! SNES, GBA | ||
− | | Staff of Light/Judgment Staff deals double damage with !Mug | + | | [[FFV_Bugs_and_Glitches:Staff of Light/Judgment Staff deals double damage with !Mug; !Rapid Fire and !Jump|Staff of Light/Judgment Staff deals double damage with !Mug; !Rapid Fire and !Jump]] || Cause unknown |
|} | |} | ||
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|- | |- | ||
! SNES, GBA | ! SNES, GBA | ||
− | | Galuf's ghost in Sealed Castle || | + | | [[FFV_Bugs_and_Glitches:Galuf's ghost in Sealed Castle|Galuf's ghost in Sealed Castle]] || |
|- | |- | ||
! SNES, GBA | ! SNES, GBA | ||
− | | Lenna Spirit Talks || | + | | [[FFV_Bugs_and_Glitches:Lenna Spirit Talks|Lenna Spirit Talks]] || |
|- | |- | ||
! SNES, GBA | ! SNES, GBA | ||
− | | Re-enter Gohn town before it flies into the sky || | + | | [[FFV_Bugs_and_Glitches:Re-enter Gohn town before it flies into the sky|Re-enter Gohn town before it flies into the sky]] || |
|- | |- | ||
! SNES | ! SNES | ||
− | | Gilgamesh may not appear versus Necrophobe || | + | | [[FFV_Bugs_and_Glitches:Gilgamesh may not appear versus Necrophobe|Gilgamesh may not appear versus Necrophobe]] || |
|} | |} | ||
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|- | |- | ||
! SNES?, GBA | ! SNES?, GBA | ||
− | | Evasion from equipment other than Shields is ignored || Arguably a bug | + | | [[FFV_Bugs_and_Glitches:Evasion from equipment other than Shields is ignored|Evasion from equipment other than Shields is ignored]] || Arguably a bug |
|- | |- | ||
! SNES, GBA | ! SNES, GBA | ||
− | | !Hide from Reflective Zombie teammates, win all battles rather than run || Arguably a bug | + | | [[FFV_Bugs_and_Glitches:!Hide from Reflective Zombie teammates, win all battles rather than run|!Hide from Reflective Zombie teammates]] || Arguably a bug |
|- | |- | ||
! SNES, GBA | ! SNES, GBA | ||
− | | Butz Blue Mage Left Hand Animation || | + | | [[FFV_Bugs_and_Glitches:Butz Blue Mage Left Hand Animation|Butz Blue Mage Left Hand Animation]] || [https://www.ff6hacking.com/ff5wiki/images/0/0c/Bartz%27s_Blue_Mage_attack_animation.7z Fixed] |
|- | |- | ||
! SNES, GBA | ! SNES, GBA | ||
− | | Werewolves Prayer Disrupted || | + | | [[FFV_Bugs_and_Glitches:Werewolves Prayer Disrupted|Werewolves Prayer Disrupted]] || |
|- | |- | ||
! SNES | ! SNES | ||
− | | North Mountain Walk On Air || | + | | [[FFV_Bugs_and_Glitches:North Mountain Walk On Air|North Mountain Walk On Air]] || |
|- | |- | ||
! SNES | ! SNES | ||
− | | Walk Through Walls - Istory Falls || | + | | [[FFV_Bugs_and_Glitches:Walk Through Walls - Istory Falls|Walk Through Walls - Istory Falls]] || |
|- | |- | ||
! SNES | ! SNES | ||
− | | Walk Through Walls - Pyramid of Moore || | + | | [[FFV_Bugs_and_Glitches:Walk Through Walls - Pyramid of Moore|Walk Through Walls - Pyramid of Moore]] || |
|- | |- | ||
! GBA | ! GBA | ||
− | | Extra MP is lost after switching jobs and reequipping magic abilities || Cause unknown | + | | [[FFV_Bugs_and_Glitches:Extra MP is lost after switching jobs and reequipping magic abilities|Extra MP is lost after switching jobs and reequipping magic abilities]] || Cause unknown |
|} | |} |
Latest revision as of 15:17, 14 October 2022
Contents
Overview
This is a list of bugs and glitches mainly for the SNES and GBA versions of the game.
Out of battle
System | Description | Status |
---|---|---|
SNES, GBA | Avoid Random Battles | |
SNES, GBA | Dash in odd places | |
SNES, GBA | Garula Appears Far Worus Tower | |
SNES, GBA | Skip Kelb Town | |
SNES | Eldest Tree Hates Chocobos | Fixed |
SNES | Ghido's Cave Hates Vehicles | Fixed |
SNES | Shiny Dragon | |
SNES | Teleport - Ancient Library | |
SNES | Teleport - Kelb Town | |
SNES | Two Galufs | Fixed |
GBA | Desert of the (not so) Streaming Sands | |
GBA | Tower of Magic - Event Timer | Cause unknown |
GBA | Two Faris |
Monster behavior
System | Description | Status |
---|---|---|
SNES, GBA | Counter-attack behavior | Full extent of possible effects uncharted |
SNES, GBA | Monster MP behavior | |
SNES, GBA? | Dropped items | Cause unknown |
SNES, GBA? | Ramuh; Sandworm; Catoblepas; Sekhmet; Exdeath | Cause unknown |
SNES, GBA? | Regen is not (always) set | Cause unknown |
GBA | Gogo AI goes haywire | Cause unknown |
GBA | Pantera Commits Seppuku | Cause unknown |
Attack behavior
Item behavior
System | Description | Status |
---|---|---|
SNES, GBA | Brave Blade/Chicken Knife's Goblin Punch remains 255/0 even when listed Battle Power changes | Arguably a bug |
SNES, GBA | Gaia Bell is deals damage like a Long Reach Axe | Arguably a bug |
SNES, GBA | Man-Eater deals double damage with !Jump | Arguably a bug |
SNES, GBA | Multiple Wonder Wands use a single byte to keep track to which spells to use next | Arguably a bug |
SNES, GBA | Renew Mirage Vest Image | Arguably a bug |
SNES, GBA | Rune Bow deals no damage | Arguably a bug |
SNES, GBA | Rune Chime works like other Rune Weapons unlike other bells | Arguably a bug |
SNES, GBA | Staff can be double-gripped | Arguably a bug |
SNES, GBA | Staff of Light/Judgment Staff deals double damage with !Mug; !Rapid Fire and !Jump | Cause unknown |
Event behavior
System | Description | Status |
---|---|---|
SNES, GBA | Galuf's ghost in Sealed Castle | |
SNES, GBA | Lenna Spirit Talks | |
SNES, GBA | Re-enter Gohn town before it flies into the sky | |
SNES | Gilgamesh may not appear versus Necrophobe |
Miscellaneous
System | Description | Status |
---|---|---|
SNES?, GBA | Evasion from equipment other than Shields is ignored | Arguably a bug |
SNES, GBA | !Hide from Reflective Zombie teammates | Arguably a bug |
SNES, GBA | Butz Blue Mage Left Hand Animation | Fixed |
SNES, GBA | Werewolves Prayer Disrupted | |
SNES | North Mountain Walk On Air | |
SNES | Walk Through Walls - Istory Falls | |
SNES | Walk Through Walls - Pyramid of Moore | |
GBA | Extra MP is lost after switching jobs and reequipping magic abilities | Cause unknown |