Difference between revisions of "FFV Bugs and Glitches"
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| [[FFV_Bugs_and_Glitches:!Hide protects you long after you return|!Hide protects you long after you return]] || | | [[FFV_Bugs_and_Glitches:!Hide protects you long after you return|!Hide protects you long after you return]] || | ||
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+ | | [[FFV_Bugs_and_Glitches:!Hide on Mime's 4th slot replaces teammate's skill to !Show|!Hide on Mime's 4th slot replaces teammate's skill to !Show ]] || | ||
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! SNES | ! SNES |
Latest revision as of 15:17, 14 October 2022
Contents
Overview
This is a list of bugs and glitches mainly for the SNES and GBA versions of the game.
Out of battle
System | Description | Status |
---|---|---|
SNES, GBA | Avoid Random Battles | |
SNES, GBA | Dash in odd places | |
SNES, GBA | Garula Appears Far Worus Tower | |
SNES, GBA | Skip Kelb Town | |
SNES | Eldest Tree Hates Chocobos | Fixed |
SNES | Ghido's Cave Hates Vehicles | Fixed |
SNES | Shiny Dragon | |
SNES | Teleport - Ancient Library | |
SNES | Teleport - Kelb Town | |
SNES | Two Galufs | Fixed |
GBA | Desert of the (not so) Streaming Sands | |
GBA | Tower of Magic - Event Timer | Cause unknown |
GBA | Two Faris |
Monster behavior
System | Description | Status |
---|---|---|
SNES, GBA | Counter-attack behavior | Full extent of possible effects uncharted |
SNES, GBA | Monster MP behavior | |
SNES, GBA? | Dropped items | Cause unknown |
SNES, GBA? | Ramuh; Sandworm; Catoblepas; Sekhmet; Exdeath | Cause unknown |
SNES, GBA? | Regen is not (always) set | Cause unknown |
GBA | Gogo AI goes haywire | Cause unknown |
GBA | Pantera Commits Seppuku | Cause unknown |
Attack behavior
Item behavior
System | Description | Status |
---|---|---|
SNES, GBA | Brave Blade/Chicken Knife's Goblin Punch remains 255/0 even when listed Battle Power changes | Arguably a bug |
SNES, GBA | Gaia Bell is deals damage like a Long Reach Axe | Arguably a bug |
SNES, GBA | Man-Eater deals double damage with !Jump | Arguably a bug |
SNES, GBA | Multiple Wonder Wands use a single byte to keep track to which spells to use next | Arguably a bug |
SNES, GBA | Renew Mirage Vest Image | Arguably a bug |
SNES, GBA | Rune Bow deals no damage | Arguably a bug |
SNES, GBA | Rune Chime works like other Rune Weapons unlike other bells | Arguably a bug |
SNES, GBA | Staff can be double-gripped | Arguably a bug |
SNES, GBA | Staff of Light/Judgment Staff deals double damage with !Mug; !Rapid Fire and !Jump | Cause unknown |
Event behavior
System | Description | Status |
---|---|---|
SNES, GBA | Galuf's ghost in Sealed Castle | |
SNES, GBA | Lenna Spirit Talks | |
SNES, GBA | Re-enter Gohn town before it flies into the sky | |
SNES | Gilgamesh may not appear versus Necrophobe |
Miscellaneous
System | Description | Status |
---|---|---|
SNES?, GBA | Evasion from equipment other than Shields is ignored | Arguably a bug |
SNES, GBA | !Hide from Reflective Zombie teammates | Arguably a bug |
SNES, GBA | Butz Blue Mage Left Hand Animation | Fixed |
SNES, GBA | Werewolves Prayer Disrupted | |
SNES | North Mountain Walk On Air | |
SNES | Walk Through Walls - Istory Falls | |
SNES | Walk Through Walls - Pyramid of Moore | |
GBA | Extra MP is lost after switching jobs and reequipping magic abilities | Cause unknown |