Hello and welcome to Tonc, a guide to GBA programming. In these
pages you'll find information on various aspects of GBA programming,
such as the GBA video system (including a detailed, mathematically
correct look into how the GBA does those rotational sprites and
backgrounds), button handling and DMA, but also trickier subjects
like interrupts, BIOS calls, and graphical tricks like blending,
windowing and Mode 7. All subjects have at least one non-trivial
demo for them.
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