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- | ===== Overview ===== | ||
- | This is a list of utilities that can be used to edit various aspects of the game. For general utilities such as hex editors, please visit the [[rh: | ||
- | ===== Data Editing ===== | ||
- | These utilities can edit the data of the game, excluding graphical and maps specific utilities which are listed in their own categories. | ||
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- | ^ Name ^ Short Description | ||
- | | FF6AE 3.1.1 | Multi-Editor for FF6A. A new WPF version coded from scratch is on the way.| Madsiur | ||
- | | FF6MDE 1.72 | Can edit chest data and animation strings in FF3us and FF6 Advance. | Drakkhen | ||
- | |||
- | ===== Graphic Editing ===== | ||
- | ^ Name ^ Short Description | ||
- | | NLZ-GBA Advance 5.0 | Graphics editor that can edit regular and LZ77 compressed graphics. | ||
- | | Advance Palette Editor | A program to edit regular and LZ77 compressed palettes. | HackMew | ||
- | |||
- | ===== Assembly ===== | ||
- | ^ Name ^ Short Description | ||
- | | no$gba | The most complete GBA debugger. | Martin Korth | [[http:// | ||
- | | VBA-SDL-H | VBA version that support hacking features such as breakpoints and tracing.| | ||
- | | VBA Tracer | Tracing emulator based off of VisualBoy Advance 1.7.1.| |