ff3:ff3us:doc:asm:fmt:map_propriety

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
ff3:ff3us:doc:asm:fmt:map_propriety [2016/08/15 13:42]
m06
ff3:ff3us:doc:asm:fmt:map_propriety [2019/02/12 11:10] (current)
Line 14: Line 14:
 ==== RAM ==== ==== RAM ====
  
-Routine at ''$C0/1CAD'' will load location properties for the current location and store in RAM ''$0520''. See [[ff3:ff3us:doc:asm:Field_RAM | Field RAM]].+Routine at ''$C0/1CAD'' will load location properties for the current location and store in RAM ''$0520''. See [[ff3:ff3us:doc:asm:ram:field_ram| Field RAM]].
  
  
Line 39: Line 39:
 |  $06  |  $03  | Window Mask Settings          | |  $06  |  $03  | Window Mask Settings          |
 |  :::  |  $80  | set for colosseum guy's house (unused) | |  :::  |  $80  | set for colosseum guy's house (unused) |
-|  $07  | 7-bit: Graphics (4) + BG3 GFX + [[ff3:ff3us:doc:asm:map_tile_sets | Tilesets]] (2)           ||+|  $07  | 7-bit: Graphics (4) + BG3 GFX + [[ff3:ff3us:doc:asm:fmt:map_tile_sets| Tilesets]] (2)           ||
 |  $08  | :::                                   || |  $08  | :::                                   ||
 |  $09  | :::                                   || |  $09  | :::                                   ||
Line 71: Line 71:
 |  $1C  | [[ff3:ff3us:doc:asm:list:music |Music Track]] || |  $1C  | [[ff3:ff3us:doc:asm:list:music |Music Track]] ||
 |  $1D  | -                                     || |  $1D  | -                                     ||
-|  $1E  | Map Width ($00 loops)                 || +|  $1E  | Layer mask right Edge ($00 loops)    || 
-|  $1F  | Map Height                            ||+|  $1F  | Layer mask bottom Edge               ||
 |  $20  | BG2/BG3 Color Math Mode               || |  $20  | BG2/BG3 Color Math Mode               ||
  
  • ff3/ff3us/doc/asm/fmt/map_propriety.1471268556.txt.gz
  • Last modified: 5 years ago
  • (external edit)