Differences
This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
ff3:ff3us:doc:asm:fmt:map_propriety [2016/03/07 03:35] m06 [Data] |
ff3:ff3us:doc:asm:fmt:map_propriety [2019/01/28 01:51] tomatoshadow [Data] |
||
---|---|---|---|
Line 1: | Line 1: | ||
- | ====== | + | ====== |
+ | aka. Map Properties | ||
===== Offset ===== | ===== Offset ===== | ||
Line 9: | Line 10: | ||
| Total size | $357F | | | Total size | $357F | | ||
- | The map number | + | The [[ff3: |
+ | |||
+ | ==== RAM ==== | ||
+ | |||
+ | Routine at '' | ||
+ | |||
+ | |||
===== Data ===== | ===== Data ===== | ||
- | ^ Offset | + | ^ Offset |
- | | $ED8F00 | + | | $00 | Location Name Index || |
- | | | + | | $01 |
- | | | + | | |
- | | | + | | |
- | | | + | | |
- | | | + | | |
- | | ::: | $80 | enable | + | | |
- | | | + | | ::: | $20 | enable |
- | | $ED8F07 | + | | |
- | | | + | | $02 |
- | | $ED8F09 | + | | |
- | | $ED8F0A | + | | $03 | - || |
- | | | + | | $04 |
- | | $ED8F0C | + | | $05 |
- | | | + | | |
- | | $ED8F0E | + | | $06 |
- | | $ED8F0F | + | | |
- | | $ED8F10 | + | | $07 | 7-bit: Graphics (4) + BG3 GFX + [[ff3: |
- | | $ED8F11 | + | | $08 |
- | | $ED8F12 | + | | $09 | ::: || |
- | | $ED8F13 | + | | $0A |
- | | $ED8F14 | + | | $0B | ::: || |
- | | $ED8F15 | + | | $0C |
- | | $ED8F16 | + | | $0D | 10-bit: Tilemaps (3) || |
- | | $ED8F17 | + | | $0E |
- | | | + | | $0F | ::: || |
- | | $ED8F19 | + | | $10 |
- | | | + | | $11 | Sprite Overlay Index || |
- | | | + | | $12 |
- | | $ED8F1C | + | | $13 | BG2 Shift, up || |
- | | $ED8F1D | + | | $14 |
- | | $ED8F1E | + | | $15 | BG3 Shift, up || |
- | | $ED8F1F | + | | $16 |
- | | $ED8F20 | + | | $17 | BG1/BG2 Dimensions |
+ | | ::: | ||
+ | | ::: | ||
+ | | ::: | ||
+ | | | ||
+ | | $18 | BG3 Dimensions | ||
+ | | ::: | ||
+ | | | ||
+ | | | ||
+ | | $19 | Palette Index || | ||
+ | | $1A | [[ff3: | ||
+ | | $1B | BG Animations | ||
+ | | ::: | ||
+ | | ::: | ||
+ | | $1C | ||
+ | | $1D | - || | ||
+ | | $1E | ||
+ | | $1F | Layer mask bottom Edge || | ||
+ | | $20 | ||
+ | |||
+ | ==== Bit Shifted Data ==== | ||
+ | |||
+ | === 7-bit: Graphics (4) + BG3 GFX + Tilesets (2) === | ||
+ | < | ||
+ | byte 6 byte 5 byte 4 byte 3 byte 2 byte 1 | ||
+ | aaaaaaab bbbbbbcc ccccdddd dddeeeee eeffffff fggggggg | ||
+ | _______ _______ _______ _______ ______ ______ _______ | ||
+ | | ||
+ | | ||
+ | | ||
+ | | ||
+ | | ||
+ | | ||
+ | | ||
+ | |||
+ | </ | ||
+ | |||
+ | === 10-bit: Tilemaps (3) === | ||
+ | < | ||
+ | byte 4 byte 3 byte 2 byte 1 | ||
+ | --cccccc ccccbbbb bbbbbbaa aaaaaaaa | ||
+ | | ||
+ | | ||
+ | | ||
+ | | ||
+ | </ | ||
+ | ==== BG Dimensions ==== | ||
+ | |||
+ | < | ||
+ | 4-bit BG Dimensions (HEIGHTxWIDTH) | ||
+ | |||
+ | Size Values: | ||
+ | Height Values (2-bit): | ||
+ | Width Values (2-bit): | ||
+ | 0 256x256 | ||
+ | 1 512x256 | ||
+ | 2 1024x256 | ||
+ | 3 2048x256 | ||
+ | </ |