~~NOTOC~~ ~~DISCUSSION:off~~ ====== FF6LE Rogue ====== |{{pagetemplates:title:ff3us.png}}|Author|Lord J, [[https://www.ff6hacking.com/forums/member.php?action=profile&uid=1689|giangurgolo]] & d3tl4| | ::: |Category|{{pagetemplates:type:data.png?nolink}} {{pagetemplates:type:level.png?nolink}} {{pagetemplates:type:palette.png?nolink}}| | ::: |Game|{{pagetemplates:game:ff3us10.png?nolink}} {{pagetemplates:game:ff3us11.png?nolink}}| | ::: |Operating System|{{pagetemplates:os:windows.png?nolink}}| | ::: |Version|20130525| | ::: |Release Date|2013/05/25| | ::: |Download|{{ff3:ff3us:util:ff6lerogue:ff6le-rogue-20130525.zip|FF6LE Rogue}}| ==== Description ==== This is a version of [[ff3:ff3us:util:ff6le|FF6LE]] that work correctly with FF3usME, i.e. the world maps tilemaps pointers are organized the same way meaning the map will not look glitchy in FF6LE. Also, this version require an expanded ROM since it allow world maps tilemaps expansions. The 20110108 build had a serious bug with Serpent Trench map compression, leading to a corrupted map. ==== Links ==== * {{ff3:ff3us:util:source:ff3lerogue_20130525.zip|Source (V.20130525)}} * {{ff3:ff3us:util:ff6lerogue:ff6le-rogue-20110108.zip|Version 20110108}} * {{ff3:ff3us:util:source:ff6le-rogue-20110108-src.zip|Source (V.20110108)}} ==== Screenshots ==== {{gallery>ff3:ff3us:util:ff6le:preview:?200x170&lightbox&4}}