====== Map Animation Data ====== ===== Overview ===== Data for BG1/BG2 tiles that are animated on maps. ===== Offsets ===== ^ Description ^ Value ^ | Pointer Table Offset | $C091D5 | | Base offset (SNES) | $C091FF | | Block size | $0A | ===== Data ===== A speed of $0400 will animate at 60 frames/sec. Frame offsets are in Map Animation Graphics (+$E60000). ^ Offset ^Description ^ | $00-$01 |Animation Speed | | $02-$03 |Frame 1 Offset | | $04-$05 |Frame 2 Offset | | $06-$07 |Frame 3 Offset | | $08-$09 |Frame 4 Offset | ===== List ===== ^ Index ^ Offset ^ Description ^ | $00 | ''$C091FF'' | Caves (Torches) | | $01 | ''$C0924F'' | River | | $02 | ''$C0929F'' | Imperial Camp | | $03 | ''$C092EF'' | Narshe Town Exterior | | $04 | ''$C0933F'' | Town Outdoors | | $05 | ''$C0938F'' | Train Exterior | | $06 | ''$C093DF'' | Castle Exterior | | $07 | ''$C0942F'' | Village Exterior | | $08 | ''$C09443'' | Docks Water | | $09 | ''$C09493'' | Airship Interior | | $0A | ''$C094E3'' | Airship Exterior | | $0B | ''$C09533'' | Town Interior | | $0C | ''$C09533'' | (unused) | | $0D | ''$C09583'' | Mountain Exterior (Bridges) | | $0E | ''$C09623'' | Magitek Factory | | $0F | ''$C09691'' | Opera House (Crowd) | | $10 | ''$C096E1'' | Vector (Banners) | | $11 | ''$C09533'' | (unused) | | $12 | ''$C0974F'' | Kefka's Tower | | $13 | ''$C09533'' | Returner's Hideout | | $14 | ''$C0979F'' | |