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ff3:ff3us:patches:hatzen08:runic_forever [2017/04/10 15:17] hatzen08 created |
ff3:ff3us:patches:hatzen08:runic_forever [2019/02/12 10:06] (current) |
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==== Patch Data ==== | ==== Patch Data ==== | ||
- | |Name | + | |Name |
- | |Author | + | |Author |
- | |Download | + | |Link |{{ ff3: |
==== Rom Data ==== | ==== Rom Data ==== | ||
Line 18: | Line 18: | ||
==== Offsets ==== | ==== Offsets ==== | ||
- | |Address | + | ^Address |
- | |$C2032E - $C20330 | + | |$C2032E - $C20330 |
- | |$C2352B - $C235A9 | + | |$C21857 - $C21885 |
+ | |$C2352B - $C235A9 | ||
+ | |$C24CCE - $C24CD0 | ||
+ | |$C3FCC0 - $C3FCEF | ||
==== Description ==== | ==== Description ==== | ||
- | Runic is a defensive ability which can nulls specifics attacks | + | The patch alters the behavior of the runic and retort commands. Both of them won't be reset each turn and they will stay active |
- | as MP. Unfortunately, | + | |
- | runic protection effective | + | |
- | his turn or use the runic command repetitively. | + | |
- | This patch makes the runic flag not be cleared every turn. It will only be | + | The runic user won' |
- | cleared after an attack is absorbed. While under the runic protection the runic | + | |
- | user can do any action except runicable spells | + | |
- | be dispelled. | + | |
- | + | ||
- | If more than one runic user can absorb an attack, only one of them will absorb | + | |
- | it. The party will still be under the protection of the others runic users. | + | |
- | + | ||
- | The original code has a bug where the runic user can lost MP because of | + | |
- | elemental properties of equipment. This bug was fixed. | + | |
- | + | ||
- | Like runic, the retort flag will not be reset every turn. The retort sword tech | + | |
- | will be activated | + | |
+ | The damage of the retort counter attack is higher when compared with the original game. If necessary, its power can be altered with an editor like Final Fantasy 3 Miscelaneous Editor (ff3usme). The data to be altered is the spell data of the ' |