|
|
xhtml_table_of_content [2018/12/13 08:06] madsiur [FF6A] |
xhtml_table_of_content [2019/02/12 10:19] |
~~NOTOC~~ | |
====== Wiki Export Table of Content ====== | |
| |
===== General ===== | |
| |
==== Welcome! ==== | |
| |
* [[.:start|Welcome Page]] | |
* [[.:hacking_faq|ROM Hacking FAQ]] | |
* [[.:thanks|Thank You!]] | |
| |
==== Documentation ==== | |
| |
* [[.:ff3:ff3us:doc:game|FF3us/FF6j Documentation]] | |
* [[.:ff3:ff3us:doc:snes|SNES Documentation]] | |
* [[.:ff3:ff3us:doc:snes:opcode|65816 Opcodes]] | |
* [[.:ff3:ff3us:doc:snes:register|SNES Registers]] | |
* [[.:ff6a:arm|GBA/ARM Documentation]] | |
| |
==== Utilities ==== | |
| |
* [[.:ff3:ff3us:util:start|FF3us/FF6j Utilities]] | |
* [[.:ff3:ff3us:util:bbgpalhelper|BBG Palette Helper]] | |
* [[.:ff3:ff3us:util:ff3maped|FF3 Map Editor]] | |
* [[.:ff3:ff3us:util:ff3se|FF3SE]] | |
* [[.:ff3:ff3us:util:ff3semod|FF3SE Mod]] | |
* [[.:ff3:ff3us:util:ff3spriteed|FF3 Sprite Editor]] | |
* [[.:ff3:ff3us:util:ff3usme|FF3usME]] | |
* [[.:ff3:ff3us:util:ff6eee|FF6 Expanded Esper Editor]] | |
* [[.:ff3:ff3us:util:ff6exped|FF6 ExPed]] | |
* [[.:ff3:ff3us:util:ff6le|FF6LE]] | |
* [[.:ff3:ff3us:util:ff6lece|FF6LE CE]] | |
* [[.:ff3:ff3us:util:ff6lece:asm|Assembly Changes]] | |
* [[.:ff3:ff3us:util:ff6lece:readme|Readme]] | |
* [[.:ff3:ff3us:util:ff6lece:rommap|ROM Map]] | |
* [[.:ff3:ff3us:util:ff6lerogue|FF6LE Rogue]] | |
* [[.:ff3:ff3us:util:ff6mde|FF6MDE]] | |
* [[.:ff3:ff3us:util:ff6mmgen|FF6MMGEN]] | |
* [[.:ff3:ff3us:util:ff6nameed|FF6 Name Editor]] | |
* [[.:ff3:ff3us:util:ff6shoped|FF6 Shop Editor]] | |
* [[.:ff3:ff3us:util:ff6tools|FF6 Tools]] | |
* [[.:ff3:ff3us:util:psv|Peer Sprite Viewer]] | |
* [[.:ff3:ff3us:util:zonedoctor|Zone Doctor]] | |
* [[.:ff6a:utils|FF6A Utilities]] | |
* [[.:rh:utilities|ROM Hacking Utilities]] | |
* [[.:rh:utilities:yychr|YY-CHR]] | |
| |
==== Links ==== | |
| |
* [[.:ff3:links|FF6 ROM Hacking Links]] | |
* [[.:ff3:speedrun|FF6 Speedrunning Links]] | |
* [[.:rh:links|ROM Hacking Links]] | |
| |
===== FF3us / FF6j ===== | |
| |
==== General ==== | |
| |
* [[.:ff3:versions|FF3us/FF6j Versions]] | |
* [[.:ff3:ff3us:doc:asm:credits|FF3us Documentation Credits]] | |
* [[.:ff3:ff3us:doc:asm|FF3us Main Page]] | |
| |
==== ROM / RAM Maps ==== | |
| |
* [[.:ff3:ff3us:doc:asm:rom_map|ROM Map]] | |
* [[.:ff3:ff3us:doc:asm:ram:battle_ram|Battle RAM Map]] | |
* [[.:ff3:ff3us:doc:asm:ram:field_ram|Field RAM Map]] | |
* [[.:ff3:ff3us:doc:asm:ram:menu_ram|Menu RAM Map]] | |
* [[.:ff3:ff3us:doc:asm:ram:world_ram|World RAM Map]] | |
* [[.:ff3:ff3us:doc:asm:ram:sound_music_ram|Sound/Music RAM Map]] | |
* [[.:ff3:ff3us:doc:asm:ram:sram|SRAM Map]] | |
* [[.:ff3:ff3us:doc:asm:rom_map:unused_caption|Unused Space]] | |
| |
==== Formats and Data ==== | |
| |
* [[.:ff3:ff3us:doc:asm:fmt:actor_startup|Actor Initial Stats]] | |
* [[.:ff3:ff3us:doc:asm:fmt:attack_animation_data|Attack Animation Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:attack_graphics_data|Attack Graphics Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:attack_special_effect|Attack Special Effects]] | |
* [[.:ff3:ff3us:doc:asm:fmt:battle_bg_data|Battle Background Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:battle_bg_tile_format|Battle Background Tile]] | |
* [[.:ff3:ff3us:doc:asm:fmt:battle_command_data|Battle Command Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:battle_data|Battle Formation Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:bg3_animation_data|BG3 Animation Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:character_ai_data|Character Acting as Enemy AI Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:chest|Chest Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:colosseum_data|Colosseum Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:drop_steal|Drop/Steal Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:entrance_event|Entrance Events Format]] | |
* [[.:ff3:ff3us:doc:asm:fmt:espers|Esper Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:event_trigger|Event Triggers]] | |
* [[.:ff3:ff3us:doc:asm:fmt:frame_data|Sprite Pose Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:items|Item Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:map_animation_data|Map Animation Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:map_propriety|Map Properties]] | |
* [[.:ff3:ff3us:doc:asm:fmt:map_tile_properties|Map Tile Properties]] | |
* [[.:ff3:ff3us:doc:asm:fmt:map_tile_sets|Map Tileset]] | |
* [[.:ff3:ff3us:doc:asm:fmt:monster_data|Monster Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:monster_formation_flags|Monster Formation Flags]] | |
* [[.:ff3:ff3us:doc:asm:fmt:monster_graphics_data|Monster Graphic Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:npc|NPC Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:palette_animation_data|Palette Animation Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:shop_data|Shop Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:spell_data|Spell Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:warp|Entrance Triggers]] | |
* [[.:ff3:ff3us:doc:asm:fmt:world_map_tile_properties|World Map Tile Properties]] | |
* [[.:ff3:ff3us:doc:asm:list:wm_chunks|World Map Modification Chunks]] | |
| |
==== Commands ==== | |
| |
* [[.:ff3:ff3us:doc:asm:codes:battle_animation_script|Battle Animation Commands]] | |
* [[.:ff3:ff3us:doc:asm:codes:battle_event_codes|Battle Event Commands]] | |
* [[.:ff3:ff3us:doc:asm:codes:event_codes|Event Commands]] | |
* [[.:ff3:ff3us:doc:asm:codes:movement_codes|Action Queue Commands]] | |
* [[.:ff3:ff3us:doc:asm:codes:overworld_character_script|Overworld Character Commands]] | |
* [[.:ff3:ff3us:doc:asm:codes:overworld_vehicle_script|Overworld Vehicle Commands]] | |
| |
==== Lists ==== | |
| |
* [[.:ff3:ff3us:doc:asm:list:actorsprites|Actor Sprites Indexes]] | |
* [[.:ff3:ff3us:doc:asm:list:battle_backgrounds|Battle Backgrounds]] | |
* [[.:ff3:ff3us:doc:asm:list:battlecommands|Battle Commands]] | |
* [[.:ff3:ff3us:doc:asm:rom_map:battle_events|Battle Events]] | |
* [[.:ff3:ff3us:doc:asm:other:compression|Compressed Data]] | |
* [[.:ff3:ff3us:doc:asm:list:condition_effects|Condition Effects]] | |
* [[.:ff3:ff3us:doc:asm:rom_map:field_events|Events]] | |
* [[.:ff3:ff3us:doc:asm:list:items|Items]] | |
* [[.:ff3:ff3us:doc:asm:list:maps|Maps]] | |
* [[.:ff3:ff3us:doc:asm:list:rare_items|Rare Items]] | |
* [[.:ff3:ff3us:doc:asm:list:spells|Spells]] | |
* [[.:ff3:ff3us:doc:asm:decompressed:title_gfx|Title/Intro GFX]] | |
| |
==== Text ==== | |
| |
* [[.:ff3:ff3us:doc:text|Text Resources]] | |
* [[.:ff3:ff3us:doc:asm:rom_map:unused_caption|Unused Dialogues]] | |
* [[.:ff3:ff3us:doc:asm:fmt:dialogue_dte|Dialogue DTE]] | |
* [[.:ff3:ff3us:doc:asm:fmt:menu_dte|Menu DTE]] | |
* [[.:ff3:ff3us:doc:asm:dte:menu_descriptions|Menu Description DTE]] | |
* [[.:ff3:ff3us:doc:asm:dte:mp_needed|MP Needed DTE]] | |
| |
==== Music & Sound ==== | |
| |
* [[.:ff3:ff3us:doc:asm:fmt:instrument_sets|Instruments Sets]] | |
* [[.:ff3:ff3us:doc:asm:list:music|Music Tracks]] | |
* [[.:ff3:ff3us:doc:asm:list:instruments|Instruments Samples]] | |
* [[.:ff3:ff3us:doc:asm:codes:music_codes|Music Commands]] | |
* [[.:ff3:ff3us:music:mmlcommands|MML Commands]] | |
* [[.:ff3:ff3us:music:songdata|Available Songs]] | |
* [[.:ff3:ff3us:doc:asm:list:sfx|Sound Effects]] | |
| |
==== BRR Samples ==== | |
| |
* [[.:ff3:ff3us:music:brrsamples|BRR Samples Main Page]] | |
* [[.:ff3:ff3us:music:brrsamples:bl|Bahamut Lagoon Samples]] | |
* [[.:ff3:ff3us:music:brrsamples:ct|Chrono Trigger Samples]] | |
* [[.:ff3:ff3us:music:brrsamples:dt|Dynami Tracer Samples]] | |
* [[.:ff3:ff3us:music:brrsamples:ff4|FF4 Samples]] | |
* [[.:ff3:ff3us:music:brrsamples:ff5|FF5 Samples]] | |
* [[.:ff3:ff3us:music:brrsamples:ff6|FF6 Samples]] | |
* [[.:ff3:ff3us:music:brrsamples:fm|Font Mission Samples]] | |
* [[.:ff3:ff3us:music:brrsamples:gh|Front Mission: Gundam Hazard Samples]] | |
* [[.:ff3:ff3us:music:brrsamples:hh|Hanjuku Hero Samples]] | |
* [[.:ff3:ff3us:music:brrsamples:khb|Koi ha Balance Samples]] | |
* [[.:ff3:ff3us:music:brrsamples:lal|Live a Live Samples]] | |
* [[.:ff3:ff3us:music:brrsamples:mq|Mystic Quest Samples]] | |
* [[.:ff3:ff3us:music:brrsamples:rd|Radical Dreamers Samples]] | |
* [[.:ff3:ff3us:music:brrsamples:rs1|Romancing Saga Samples]] | |
* [[.:ff3:ff3us:music:brrsamples:rs2|Romancing Saga 2 Samples]] | |
* [[.:ff3:ff3us:music:brrsamples:rs3|Romancing Saga 3 Samples]] | |
* [[.:ff3:ff3us:music:brrsamples:sd3|Seiken Densetsu 3 Samples]] | |
* [[.:ff3:ff3us:music:brrsamples:smrpg|Super Mario RPG Samples]] | |
* [[.:ff3:ff3us:music:brrsamples:som|Secret of Mana Samples]] | |
* [[.:ff3:ff3us:music:brrsamples:tc|Treasure Conflix Samples]] | |
* [[.:ff3:ff3us:music:brrsamples:totr|Treasure of the Rudras Samples]] | |
| |
==== Graphics ==== | |
| |
* [[.:sprite:monster|Monster Sprites]] | |
* [[.:sprite:bgs|Battle Backgrounds]] | |
| |
| |
===== FF6A ===== | |
This section cover all the GBA releases. | |
| |
==== General ==== | |
* [[.:ff6a:versions|FF6A Versions]] | |
* [[.:ff6a:credits|FF6A Credits]] | |
* [[.:ff6a:patches|FF6A Patches]] | |
| |
==== ROM Maps ==== | |
| |
* [[.:ff6a:doc:rommap:eu|FF6A(E) ROM Map]] | |
* [[.:ff6a:doc:rommap:jap|FF6A(J) ROM Map]] | |
* [[.:ff6a:doc:rommap:us|FF6A(U) ROM Map]] | |
| |
==== Formats & Data ==== | |
| |
* [[.:ff6a:doc:eventbits|Event Bits]] | |
* [[.:ff6a:doc:savefile|Save File]] | |
* [[.:ff6a:data:formats:fontchar|Font Character Data]] | |
* [[.:ff6a:data:formats:fontheader|Font Header]] | |
* [[.:ff6a:data:formats:mons_properties|Monster Graphic Properties]] | |
* [[.:ff6a:data:formats:palette|GBA Palette]] | |
* [[.:ff6a:data:formats:portrait|Character Portrait]] | |
* [[.:ff6a:data:formats:wallpaper|Wallpaper]] | |
| |
==== Text ==== | |
| |
* [[.:ff6a:doc:text|Text Resources]] | |
* [[.:ff6a:tables:battle|FF6A(E) Battle Table]] | |
* [[.:ff6a:tables:menu|FF6A(E) Menu Table]] | |
* [[.:ff6a:tables:various|FF6A(E) Various Text Table]] | |