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Beginner's Event Editing Written Tutorial (cutscenes, action queues, etc)

#11
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(02-12-2012, 11:37 AM)Lockirby2 Wrote: The tutorial says he is supposed to walk off the edge of the cliff with this code. However, he just walks up a little further, turns left (which doesn't do anything noticeable), and walks down and left. Since he is already at the right side, he doesn't make it off the edge, which is why I'm thinking he needs to walk left one more instead of facing left.

Well I don't have this particular event in front of me but here are the values that can be changed for the movement in an action cue. Try experimenting and play with those:

Code:
80                                  Move character up 1 tile
81                                  Move character right 1 tile
82                                  Move character down 1 tile
83                                  Move character left 1 tile
84                                  Move character up 2 tiles
85                                  Move character right 2 tiles
86                                  Move character down 2 tiles
87                                  Move character left 2 tiles
88                                  Move character up 3 tiles
89                                  Move character right 3 tiles
8A                                  Move character down 3 tiles
8B                                  Move character left 3 tiles
8C                                  Move character up 4 tiles
8D                                  Move character right 4 tiles
8E                                  Move character down 4 tiles
8F                                  Move character left 4 tiles
90                                  Move character up 5 tiles
91                                  Move character right 5 tiles
92                                  Move character down 5 tiles
93                                  Move character left 5 tiles
94                                  Move character up 6 tiles
95                                  Move character right 6 tiles
96                                  Move character down 6 tiles
97                                  Move character left 6 tiles
98                                  Move character up 7 tiles
99                                  Move character right 7 tiles
9A                                  Move character down 7 tiles
9B                                  Move character left 7 tiles
9C                                  Move character up 8 tiles
9D                                  Move character right 8 tiles
9E                                  Move character down 8 tiles
9F                                  Move character left 8 tiles

A0                                  Move character right/up 1x1 tiles
A1                                  Move character right/down 1x1 tiles
A2                                  Move character left/down 1x1 tiles
A3                                  Move character left/up 1x1 tiles
A4                                  Move character right/up 1x2 tiles
A5                                  Move character right/up 2x1 tiles
A6                                  Move character right/down 2x1 tiles
A7                                  Move character right/down 1x2 tiles
A8                                  Move character left/down 1x2 tiles
A9                                  Move character left/down 2x1 tiles
AA                                  Move character left/up 2x1 tiles
AB                                  Move character left/up 1x2 tiles

C0                                  Set entity's speed (within the event) to slowest
C1                                  Set entity's speed (within the event) to slow
C2                                  Set entity's speed (within the event) to normal
C3                                  Set entity's speed (within the event) to fast
C4                                  Set entity's speed (within the event) to fastest

CC                                  Turn character up
CD                                  Turn character right
CE                                  Turn character down
CF                                  Turn character left
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#12
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Thanks for the help. Now I'll try to make an event without the direct help of the tutorial. Wish me luck!


Confused Moogles FTW
 

#13
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Come back if you need any help. And show us a video when you're done! I always like videos and teasers of custom events Tongue
 

#14
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(02-12-2012, 03:23 PM)Lockirby2 Wrote: Thanks for the help. Now I'll try to make an event without the direct help of the tutorial. Wish me luck!

Well it can be a bit frustating at the beginning but see it as a challenge (and it's fun!).

There's an event command document and FF3info.txt can be very helpful too. You could also look at the all thing event hacking thread for additional stuff if you haven't done so already.

I would really like to see others create/modify events in FFVI. Good luck!

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#15
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Does anyone have this tutorial still they can reupload? The original link doesn't work and I am beginning to attempt to event hack.
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#16
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I'll try getting in touch with Justin to see if he has backup copies, but he's been out of the hacking site for a while now.

Visit his YT channel to find the last two parts of the event editing tutorial (advanced!)

Why aren't those tutorials on the FF6 hacking youtube account? Who handles that here?

Http://youtube.com/user/xJCSx1
 

#17
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I do but he never sent me the videos


"Sometimes ninjas do wrong to each other, and in dat way the force of tha earf' comes around da moon - and at that presence, da dirt, it overshadows the grass, so you're like, I can't cut dis grass, there's no sun comin' through. So in order to enable each other the two fruits have to look each other in da eye and understand we can only be right, as da ripe is wrong, you know what I mean?"

-HNIC
 

#18
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What about the written portion of the tutorial?
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#19
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well parts 1 and 2 are still there. I found the links here.

The wriiten part is the file you can download on the link in the first post of this thread (http://www.4shared.com/document/ZH4SNNIZ/Event_E).

I hope it helps!
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#20
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The link at the beginning of the thread doesn't work for me for some reason, but another member emailed it to me so it's all good!
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