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Meeple Fantasy VI Patch

03-27-2011, 10:39 AM,
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RE: Meeple Fantasy VI Patch
i was thinking the same thing djinn. Wink


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03-27-2011, 02:26 PM,
#42
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RE: Meeple Fantasy VI Patch
actually i meant to do the shading a little better... not that i meant to do an WHOLE sprite because im not good enough...


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03-31-2011, 02:07 PM,
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RE: Meeple Fantasy VI Patch
i'll see what sprites i can fix, djinn. Wink


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01-25-2016, 09:58 AM,
#44
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RE: Meeple Fantasy VI Patch
hey

what happen to Meeple fantasy 6 download link
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01-25-2016, 10:17 AM,
#45
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RE: Meeple Fantasy VI Patch
It looks like there's a link which works fine in page 4 of this thread.
Just to know... so this hack is 100% finished or not?
why no one talks at all about this hack? i mean... unless it's a failure there should be at least someone else outside developers posting in this thread in the past...


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01-25-2016, 03:27 PM, (This post was last modified: 01-25-2016, 06:28 PM by Gi Nattak.)
#46
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RE: Meeple Fantasy VI Patch
It's just a very old hack, for one, that nobody would really know of these days outside of checking this hack forum. It's not well known outside of some RPG forum where Meeple frequents or used to frequent. I'd say it's either not that good enough so as to draw attention and discussion, or just is that unknown to everyone.

In my opinion it is okay at best, it's highly personalized towards the author, or as Djinn said their community. It's a bit of fun to play at least, pretty good at least for the time it was created, but it doesn't sport anything that's hard to do outside of using whatever version of FF3usME was available at the time. It has lots of pokemon monsters from what I remember, and Fire Emblem. The new portraits are poor rips, sprites are okay, probably a lot better than the version I played before Djinn got to them. Can't remember more than this. Compared to the hacks of today though it hasn't aged well, but as long as the guy had fun making it. He never meant for it to get out there to all the public, I think.


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01-26-2016, 02:13 PM,
#47
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RE: Meeple Fantasy VI Patch
hey

this mod has no quick turn spell on it at all

so would it be poissable for someone to make a quick turn spell on this mod please
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01-26-2016, 03:40 PM, (This post was last modified: 01-26-2016, 03:43 PM by Gi Nattak.)
#48
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RE: Meeple Fantasy VI Patch
Why not try to do it yourself first? It's easy Mac, you just need to use the FF3usME tool. Have you tried already? You'd just need to go to the Spell Editor part and find the spell you want to change to Quick, and change it to Quick. You can open a clean ROM and look at Quick to see how to match it up correctly. Then when your done, be sure to save.

If you are not able to access FF3usME, well than try to beat it without Quick? Is it really that difficult, this hack? It seems the author of the hack did not want the player to have Quick, you see... It's not like the person forgot to put it in.


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01-26-2016, 08:48 PM,
#49
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RE: Meeple Fantasy VI Patch
(01-26-2016, 02:13 PM)Mac68 3000 Wrote: so would it be poissable for someone to make a quick turn spell on this mod please

If you're unable to do it with FF3usME, you can send me the ROM and tell me which spell you want replaced by Quick. I should have time to do this next weekend but first I would prefer if you try to edit the spell yourself.


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