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Earth Dragon Script

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Script: Earth Dragon (Dragon's Den)
Length: 106 bytes
AI Level: Advance
By: Lord Envoy
Description:
The Earth Dragon's script is set-up in three parts. The first part initiates at the beginning of battle where it attacks mainly with earth-elemental magic. Once it's HP drops below 25,600, it will initiate it's second part that will prompt the party with a display message and then attack with 4 regular attacks. The third part triggers immediately afterwords, attacking with mostly regular attacks and special attacks that will continue to repeat until the dragon is destroyed. The script also attempts to negate "Float" statuses inflicted on the party, immediately attacking them afterwords with a double earth-elemental attack. Finally, the script changes it's counterattack once the dragon's HP falls below 25,600.


HEX script:
FC,14,24,00,
F1,47,
EE,
EE,
EE,
EE,
FD,
F1,47,
EE,
EE,
EE,
F0,EE,EF,EF,
FD,
F1,47,
EF,
EF,
FE,
FC,06,36,C8,
F3,74,00,
F1,47,
EE,
EE,
EE,
EE,
F9,01,24,00,
FE,
FC,08,44,1F,
F1,43,
C3,
BC,
15,
FE,
F0,EE,15,15,
FD,
F0,EE,BC,ED,
FD,
F0,EE,BC,15,
FD,
F0,EE,EE,ED,
FF,
FC,12,00,00,
F5,0C,01,FF,
FE,
FC,06,36,C8,
FC,05,00,00,
F0,EE,EE,EF,
FE,
FC,05,00,00,
F0,EE,FE,FE,
FE,
FF,


TEXT script:
If VAR036 has all the following bit set: 0
Targeting: use normal targeting
Lore: Battle
Lore: Battle
Lore: Battle
Lore: Battle
Wait until the attack sequence is called upon again, then continue (reset targeting)
Targeting: use normal targeting
Lore: Battle
Lore: Battle
Lore: Battle
Rand. spell: Battle or Special or Special
Wait until the attack sequence is called upon again, then continue (reset targeting)
Targeting: use normal targeting
Lore: Special
Lore: Special
End If and reset targeting
If target self has less or equal than 25600 HP
Text: "Earth Dragon becomes enraged! "
Targeting: use normal targeting
Lore: Battle
Lore: Battle
Lore: Battle
Lore: Battle
VAR036 set bit: 0
End If and reset targeting
If target random ally is affected by status ???
Targeting: allies
Lore: 50 Gs
Lore: Magnitude8
Spell: Quake
End If and reset targeting
Rand. spell: Battle or Quake or Quake
Wait until the attack sequence is called upon again, then continue (reset targeting)
Rand. spell: Battle or Magnitude8 or Landslide
Wait until the attack sequence is called upon again, then continue (reset targeting)
Rand. spell: Battle or Magnitude8 or Quake
Wait until the attack sequence is called upon again, then continue (reset targeting)
Rand. spell: Battle or Battle or Landslide
End first wave of attack
If following monster is/are dead:
Monsters #1, #2, #3, #4, #5, #6 are killed, dies like a boss
End If and reset targeting
If target self has less or equal than 25600 HP
If monster has been attacked
Rand. spell: Battle or Battle or Special
End If and reset targeting
If monster has been attacked
Rand. spell: Battle or Nothing or Nothing
End If and reset targeting
End


Battling Earth Dragon:
The attached file below contains an Earth Dragon (Dragon's Den) crossover to the SNES game. This monster is identical to the "Earth Dragon" found in the FF6 remake "FF6 Advance". It has about 58,000 HP and a script about 106 bytes long. I designed it just for the purpose of other players to challenge it. Especially if they don't have the FF6A game. As with the other dragons, the Earth Dragon has also been upgraded in the Dragons' Den in the Game Boy Advance version. This time around it has a large Attack Power in addition to powerful Earth magic. It also lacks the Float status, but makes up for it with Earth absorption. This can be prevented by casting Float on it. The moment the battle starts, the dragon uses 50 Gs to try and eliminate Float status for the party. When the Earth Dragon is nearly defeated, it will become "enraged" and launch 4 physical attacks in a row. It is recommended to summon Fenrir for this fight. Earth Dragon can be found in the WOR in the first room inside a cave at the Velt.


Attached Files
.zip  Earth Dragon.IPS.zip (133.39 KB, 7 downloads)
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