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JSR Returning to wrong place in code
12-04-2016, 12:30 PM
Glad you fixed it. One thing to also look out for is that you need to keep track of register width (8/16-bit A and X/Y) inbetween stack accesses so that you don't accidentally push/pull too many or too few bytes to/from the stack. This is why you generally place PHP at the very start and PLP at the very end of functions.
12-05-2016, 08:40 AM
(12-03-2016, 01:48 PM)Madsiur Wrote: I've never done any serious battle menu coding but B-Run has a good understanding of this I think with his work on CoV.
Well, I've coded some logic, and manipulated some minor menu stuff. I'd say me and the menu's have a sort of respect for one another, even though we don't entirely get along. But I'm happy to help any way that I can.
Let's Hack FF6 Stream: https://www.twitch.tv/b_run_
FFVI - Children of Vector: http://www.ff6hacking.com/forums/showthr...p?tid=2386
Monster AI Upgrade Patch: http://www.ff6hacking.com/forums/showthr...p?tid=2673
MMMMMagic 2.0: http://www.ff6hacking.com/forums/showthr...p?tid=3330
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