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Neslug Script

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Script: Neslug (Dragon's Den)
Length: 27 bytes (Head)
Length: 85 bytes (Shell)
AI Level: Advance
By: Lord Envoy
Description:
This is the script from the Neslug in FF6A Dragon's Den.


HEX script: Head
FC,15,00,00,
F9,01,00,00,
F1,43,
28,
FE,
F0,EE,EF,AE,
FF,
FC,12,00,00,
F5,0C,01,FF,
FE,
FF,


HEX script: Shell
FC,15,03,00,
F9,01,03,00,
FB,01,36,
FE,
FC,15,24,00,
F9,01,24,00,
F1,38,
93,
FE,
FC,0B,05,00,
FC,12,01,00,
F5,09,02,01,
F9,02,24,00,
FB,00,00,
FE,
FC,0B,05,00,
FC,11,01,00,
F5,08,01,01,
FB,00,00,
FE,
F0,EE,EE,EF,
FF,
FC,12,00,00,
F5,0C,01,FF,
FE,
FC,01,00,02,
FC,1C,36,08,
EF,
FE,
FF,


TEXT script: Head
If VAR000 has all the following bit cleared: 0
VAR000 set bit: 0
Targeting: allies
Spell: Slow 2
End If and reset targeting
Rand. spell: Battle or Special or Slime
End first wave of attack
If following monster is/are dead:
Monsters #1, #2, #3, #4, #5, #6 are killed, dies like a boss
End If and reset targeting
End


TEXT script: Shell
If VAR003 has all the following bit cleared: 0
VAR003 set bit: 0
Target self becomes invincible
End If and reset targeting
If VAR036 has all the following bit cleared: 0
VAR036 set bit: 0
Targeting: all monsters
Lore: White Wind
End If and reset targeting
If timer has reached/passed 5 (locks timer)
If following monster is/are dead: #1
Monsters #1 , if hidden, brought in without affecting their HP, from bottom
VAR036 clear bit: 0
has battle timer set to 0
End If and reset targeting
If timer has reached/passed 5 (locks timer)
If following monster is/are alive: #1
Monsters #1 are killed, from top
has battle timer set to 0
End If and reset targeting
Rand. spell: Battle or Battle or Special
End first wave of attack
If following monster is/are dead:
Monsters #1, #2, #3, #4, #5, #6 are killed, dies like a boss
End If and reset targeting
If monster has been attacked by cmd: Fight or Magic, will target attacker
Executes commands, even if Quick is in effect
Lore: Special
End If and reset targeting
End



Battling Neslug:
The monster is identical to the Neslug found in the FF6 remake "FF6 Advance". It's designed with two scripts one for the head and shell. The one for the shell is about 85 bytes, and the one for the head is about 27 bytes and they each have about 62,000 HP. The Neslug is a fairly simple monster with little spells and attacks in it's arsenal. It uses physical attacks and attacks that inflict Slow and Sap. However, because of its maxed out defenses, the shell of the beast is impossible to destroy. It can also heal the slug for 9999 HP using "White Wind", dragging the battle on a bit. The only real threat it poses against your party is it's "Megaton Smash", which is a one-hit killer attack that is used to counterattack anyone that strikes it. Single-targeting attacks like Firaga on the head are advised, as other spells like Ultima and Meteor hit the shell and causes it to counterattack.
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