Users browsing this thread: 1 Guest(s)
FF4 SNES SRM Checksum
02-10-2017, 09:44 PM
Hello everybody,
Long time FF player. First time poster.
I'm trying to figure out the algorithm for generating the save game checksum for Final Fantasy II on SNES (or 4 however you look at it). I know the file is 8kB long and is divided into 4 equally spaced 2kB blocks. The checksum from what I gather is at the end of this block. I've tried sums of the words, XORs of the words, and I'm really sort of lost as to how it's computed. I found a tool by Lord J - FF4H version 3B that implements this. That's great, but I'd like to know the calculation behind it. From looking at his freely available source code for FF3H, it does look like it's more or less a simple sum of the words in each slot, XORd with all 1's at the end. Is FF4 the same?
Thanks for any help you can provide.
Long time FF player. First time poster.
I'm trying to figure out the algorithm for generating the save game checksum for Final Fantasy II on SNES (or 4 however you look at it). I know the file is 8kB long and is divided into 4 equally spaced 2kB blocks. The checksum from what I gather is at the end of this block. I've tried sums of the words, XORs of the words, and I'm really sort of lost as to how it's computed. I found a tool by Lord J - FF4H version 3B that implements this. That's great, but I'd like to know the calculation behind it. From looking at his freely available source code for FF3H, it does look like it's more or less a simple sum of the words in each slot, XORd with all 1's at the end. Is FF4 the same?
Thanks for any help you can provide.
« Next Oldest | Next Newest »
|
||||
Users browsing this thread: 1 Guest(s)