FF6 Hacking
Spell Graphics Hex values - Printable Version

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Spell Graphics Hex values - NeoBahamut - 10-26-2010

I was searching through some sites today, and I found a guide to spell hex values, like what value equals say, the fire graphic for example. It also has a tutorial at the begining. I take no credit for the creation of this tutorial.

Since it's really long, I'll just give a link:

http://mnrogar.slickproductions.org/hacking/spell_graphics_data.txt


RE: Spell Graphics Hex values - DjinnAndTonic - 10-26-2010

It's amusing to me how this is basically the only relevant document left on that site. All of the other files have been obsoleted by either FF3usME or FF3LE, or have been updated and hosted on other sites.

I suspect we'll eventually update this one too. Hopefully with more information on which animations are stable and can be used in whatever spaces without glitching up.


RE: Spell Graphics Hex values - NeoBahamut - 10-26-2010

well, this is all food for thought I suppose. I intend on experimenting with these codes once I get the time.


RE: Spell Graphics Hex values - .Gilgamesh// - 11-04-2010

While experimenting with animations, I've come to the conclusion that some parts of animations can't be removed. I accidentally fused Eclipse with Shock... but is does look friggin' awesome


RE: Spell Graphics Hex values - SSJ Rick - 11-04-2010

oh yea?

nice nice share the code if u dont mind Smile