FF6 Hacking
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question - blackomen - 08-11-2017

since the release of final fantasy record keeper we see what characters from every final fantasy game would look like in ff6 sprite characters has anyone been able to take the sprites from that game and manipulate them into a way to be used in a mod or is that impossible to do?


RE: question - Kugawattan - 08-11-2017

The Record Keeper sprites lack certain poses that FFVI would use, namely the walking forward and backwards as well as the special overworld poses. A good number of FFRK sprites also possess more than 12 colors which makes them impossible to import without finishing and tweaking them.


RE: question - madsiur - 08-13-2017

Speaking of Record Keeper sprite, last night while debugging, crashing my forum session and being kicked out of the site for 20min, I took a RK sheet and looked what could be used and it comes down to this:

[Image: t9NkdIF.png]

All the front work need to be done from scratch. This partial sheet was also modified to bring down the number of colors to 12.


RE: question - DragonKaiser - 08-20-2017

Hmmm. It would be interesting to modify FF Record Keeper Sprites into SNES Sprites, but that means re-doing the sprite again, since it doesnt support SNES doesnt support 12 colors


RE: question - madsiur - 08-20-2017

(08-20-2017, 12:12 AM)DragonKaiser Wrote: Hmmm. It would be interesting to modify FF Record Keeper Sprites into SNES Sprites, but that means re-doing the sprite again, since it doesnt support SNES doesnt support 12 colors

This is exactly what my example is showing, 12 colors (11 + transparency), like the SNES sprites.