FF6 Hacking
Tritoch Animation Fix - Printable Version

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Tritoch Animation Fix - madsiur - 10-19-2016

Tritoch Animation Fix
Author: bydoless
Version: 1.0
Released: 10/19/2016
Apply to: FF3us, FF6j, FF6A
SMC / SFC Download
GBA Download


Tritoch tail is missing a portion of graphic when calling the summon. This is because his frame data ($D1C645-$D1C67A) is missing a byte pair for the end of the tail.

Since the first two pairs (10 01 and 20 02) reference blocks in the mold containing no graphics at all, we can therefore use one of those to insert the missing byte pair 35 07.


[Image: before.png] [Image: after.png]

[Image: before.png] [Image: after.png]


RE: Tritoch Animation Fix - Gi Nattak - 10-20-2016

Wow I never knew about or noticed this one until now, nice job bydoless!


RE: Tritoch Animation Fix - JWhiteLXXXIX - 10-20-2016

agreed. nice catch


RE: Tritoch Animation Fix - Lockirby2 - 10-20-2016

I never would have caught this even with a million years alone on a desert island with nothing but a copy of FF6.


RE: Tritoch Animation Fix - assassin - 10-20-2016

haha; really.. it took me about 30 seconds to see, even with the problem described and two screenshots side by side.

Madsiur, you sharp-eyed maniac, good job.  now get to work on those pixels on the Zozo Cafe sign reacting illogically to screen flashes:
http://mnrogar.slickproductions.org/phpBB3/viewtopic.php?f=2&t=108&p=1751#p1751


RE: Tritoch Animation Fix - Tenkarider - 10-20-2016

(10-20-2016, 03:34 PM)assassin Wrote: haha; really.. it took me about 30 seconds to see, even with the problem described and two screenshots side by side.

Madsiur, you sharp-eyed maniac, good job.  now get to work on those pixels on the Zozo Cafe sign reacting illogically to screen flashes:
http://mnrogar.slickproductions.org/phpBB3/viewtopic.php?f=2&t=108&p=1751#p1751

wait, it was bydoless who discovered/fixed that issue, Madsiur is still awesome, don't worry  Tongue


RE: Tritoch Animation Fix - madsiur - 10-20-2016

(10-20-2016, 05:19 PM)Tenkarider Wrote: wait, it was bydoless who discovered/fixed that issue

Yes I've only done the patch and posted the thread (with correct credits / author) since bydoless is active mostly if not only on the Discord chat.

(10-20-2016, 03:34 PM)assassin Wrote: now get to work on those pixels on the Zozo Cafe sign reacting illogically to screen flashes

That does interest me Tongue


RE: Tritoch Animation Fix - assassin - 10-20-2016

oops, my apologies and commendations to bydoless.


RE: Tritoch Animation Fix - CrumpledMedal - 10-24-2016

Took me a minute to find the missing strand of tail feather but nice catch either way.


RE: Tritoch Animation Fix - seibaby - 10-25-2016

One of Terra's sprites has a miscolored pixel?

There should be a Petty Bug FAQ for this kind of stuff. Smile

Here's another tiny flaw; in the auction house, one of the hostesses sprites partially covers the chocobo sprite even though she's supposed to be standing behind it. Or maybe the other way around, I don't remember.

Also the Ghost Train have some really weird tiles imbetween the wheels that kind of look like placeholders. Maybe they're supposed to be tunes or cables or something, but they kinda look like kanji ideograms.