FF6 Hacking
FF6 MDE Findings - Printable Version

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RE: FF6 MDE Findings - SSJ Rick - 04-14-2011

I'll have to get back to you on that


RE: FF6 MDE Findings - ribbits - 04-14-2011

Np, thanks for looking into that for me


RE: FF6 MDE Findings - SSJ Rick - 04-15-2011

np Smile


RE: FF6 MDE Findings - Zeemis - 06-30-2011

Does anyone know the animation for Warring Triad Bolt?
What index is it?


RE: FF6 MDE Findings - Badass - 01-19-2012

Ice dance I created for a SABIN blitz , mixture of absolute zero and blue chocobos

1B 02 DB sound: 83
B8 01 DB ???: 5E
FF FF 00 Repeat speed:10
FF FF


RE: FF6 MDE Findings - SSJ Rick - 01-19-2012

why not post a video Smile


RE: FF6 MDE Findings - Badass - 01-20-2012





cant figure out how to stream it on here so heres a link to the video.. sabin blitz "ice dance"



RE: FF6 MDE Findings - madsiur - 03-05-2012

(01-20-2012, 09:26 PM)badass Wrote: cant figure out how to stream it on here so heres a link to the video.. sabin blitz "ice dance"

Hey that came out pretty good. I never played with animation yet but I don't want to end up with glitchy results like some people when I'm going to attempt stuff like that. But yours is nice!
Do you work with FF3usME or FF3MDE?

As for video stream, you simply choose YouTube as an example in the list where the tv icon is on the right top corner of the message windows when you write it. You enter your url and it will create the appropriate video tags.




RE: FF6 MDE Findings - Angelo26 - 03-05-2012

I took the liberty of editing the post to include the video.


RE: FF6 MDE Findings - Badass - 03-05-2012

@madsiur - i use ff3usME for editing now.. seems a lot faster for me to compare spells and alter palette color.. i really hate when it gets glitchy though haha.. but i noticed that a lot of spells get glitchy when you put like index1 in the spot of index2.. but if you get lucky it goes through smoothly... ive made more spells so ill update it soon...

@angelo - thanks!... can you show me how to do that? Laugh

edit* it is actually idx0 and idx1 that i know *sometimes* goes smoothly