FF6 MDE Findings - Printable Version +- FF6 Hacking (https://www.ff6hacking.com/forums) +-- Forum: Discussion Forums (https://www.ff6hacking.com/forums/forum-5.html) +--- Forum: Magitek Research Facility (https://www.ff6hacking.com/forums/forum-9.html) +--- Thread: FF6 MDE Findings (/thread-297.html) |
RE: FF6 MDE Findings - SSJ Rick - 09-19-2010 (01-26-2010, 11:49 PM)Zeemis Wrote: Other2 seems to be mainly graphics like monsters introductions. other 1 and other 2 AKA animations 1 and animations 2 were deciphered by yours truly they are all in the latest installment of FF3USME RE: FF6 MDE Findings - Zeemis - 09-19-2010 The "repeat speed" in MDE is the time between the next animation, not how fast the animation is cast. If you have a speed of 05 and have the spells attributes set as "Launcher", it'll cast the spell very fast 8 times. If you have it as 50, it'll cast it slowly 8 times. RE: FF6 MDE Findings - SSJ Rick - 09-19-2010 hmm thats some interesting info RE: FF6 MDE Findings - SSJ Rick - 09-19-2010 idk why I didnt do this sooner but here are my Water 1 and Water 2 spells there are a few alternate palettes 4 them so u can use whichever u like (same with sound effects but 4 me it comes out mute 4 some reason) Water Byte 1 Byte 2 Palette Animation 1: 35 01 78 or D0 Sound:79/5E Animation 2: FF FF 78 or D0 ???:1B/25* Animation 3: FF FF 00 Repeat Speed:10 Special Animation: FF FF ???:00 Water2 Byte 1 Byte 2 Palette Animation 1: 35 01 78 or 69 Sound:79/5E Animation 2: FF FF 78 or 69 ???:1C/47* Animation 3: FF FF 00 Repeat Speed:10 Special Animation: FF FF ???:00 RE: FF6 MDE Findings - Yuke311 - 09-26-2010 do u know how to make pikachus thunder ??? for pikachu?? RE: FF6 MDE Findings - SSJ Rick - 09-26-2010 its the same as the move lightning and its already in the game he only changed the color of it RE: FF6 MDE Findings - Yuke311 - 09-26-2010 but.... i used shock instead magic....LOL? RE: FF6 MDE Findings - SSJ Rick - 09-26-2010 u want shock 2 look like lightning? that can be done, I made shock look like meteo lolz :p I'll get back 2 u on that RE: FF6 MDE Findings - Yuke311 - 09-26-2010 thanks? or could u say the byte from lightning? RE: FF6 MDE Findings - SSJ Rick - 09-26-2010 well the thing is, 1 byte is the action on how the character flips the sword, the 2nd animation needs 2 be changed 2 the lightning byte |