FF6 Hacking
Return of the Dark Sorcerer - Printable Version

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+---- Thread: Return of the Dark Sorcerer (/thread-2728.html)

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RE: Return of the Dark Sorcerer - ScarabEnigma - 05-15-2017

I only made one single enemy graphic in 16 bit if one recalls, I'm not using it any time soon, and I've played the hack a good chunk of times, more specifically favoring the placement of music in certain places in older versions.

I have more specifically done enemy graphics in 8 bit while working on my ff2 hack and I obviously need to work up on it, considering some changes are not all great and only late game enemies are primarily changed...

I'm lacking in creativity quality at the moment and I'm imprisoned in my turmoil, thus the reason my status is set to imprisoned at this time...


RE: Return of the Dark Sorcerer - JWhiteLXXXIX - 05-16-2017

yeah when we get more data i kinda wanna redo alot of stuff enemies is prob my fav thing about the project, i dunno when thatl be though, welcome back JCE3000GT! your legend precedes you sir


RE: Return of the Dark Sorcerer - Mac68 3000 - 05-16-2017

hey staff

when i choose sabin quest on this mod, the music is only coming out of the right ear and not both ears

and here is yet another glitch on this mod, when Oboro learned magic, he can use magic outside of battle but not in the battle


RE: Return of the Dark Sorcerer - Gi Nattak - 05-16-2017

I'll take a look, thanks for the report. You mean the overworld music right? And does it not do that everytime or is it just that once that you've noticed? The whole song plays in the right ear for the entirety of the song?

As for Oboro that's because he must have the Relic on that changes Magic to Steal in battle. It is pretty inconsistent though indeed how he can cast magic still out of battle without removing the Relic.


RE: Return of the Dark Sorcerer - Tenkarider - 05-16-2017

whether oboro can cast spells or steal depends on a certain equipment/or relic assigned to him

how the audio comes out depends on stereo sound settings i think


RE: Return of the Dark Sorcerer - Gi Nattak - 05-16-2017

Yeah I'm hoping it's simply a case of channel panning instrument(s) to the right and that it happens everytime (intentional). If it's some weird issue of all tracks going to the right ear and just that one time when starting Sabin/Ronan scenario then we got an issue.


RE: Return of the Dark Sorcerer - Mac68 3000 - 05-18-2017

hey Mikee

when i just used Leo just now on my ROTDS playthrough in the firehouse

he attacked with the Magitek command without being in the Magitek armor suit, so do you think thats a glitch on your Mod


RE: Return of the Dark Sorcerer - Tenkarider - 05-18-2017

nope, in his mode Leo has innate Magitek command


RE: Return of the Dark Sorcerer - Mac68 3000 - 05-24-2017

hey staff

i can't find narshe on this mod on the world of ruin at all

where is it


RE: Return of the Dark Sorcerer - Gi Nattak - 05-24-2017

Lower left of the world map, same land mass that the green (Tyrano) tower is on. looks like a mountain entrance. You'll need the airship to get there...