Celes-monster sprite - Printable Version +- FF6 Hacking (https://www.ff6hacking.com/forums) +-- Forum: Discussion Forums (https://www.ff6hacking.com/forums/forum-5.html) +--- Forum: Owzer's Mansion (https://www.ff6hacking.com/forums/forum-23.html) +---- Forum: Monster Sprites (https://www.ff6hacking.com/forums/forum-47.html) +---- Thread: Celes-monster sprite (/thread-2080.html) Pages:
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RE: Celes-monster sprite - Astaroth_ - 05-01-2013 Thanks poco but what I dont understand is that I drawed directly tile by tile in FF3SE and then when I import it is messed loll Maybe you could try import it on a rom and tell me if its me who do something wrong? RE: Celes-monster sprite - JWhiteLXXXIX - 05-01-2013 sounds like a mould error to me RE: Celes-monster sprite - Astaroth_ - 05-01-2013 Can you explain me what a mould is please? what can I do to correct this RE: Celes-monster sprite - JWhiteLXXXIX - 05-01-2013 sure thing, a mould is the frame used to contain your monster sprite when it is encountered by the party, moulds can be changed using ff3useme under the formation tab. hope that helps RE: Celes-monster sprite - SSJ Rick - 05-01-2013 well said thank you RE: Celes-monster sprite - Astaroth_ - 05-01-2013 Thank you both of you poco and James, The problem was the mould but my celes monster sprite have something else that make the game crash. I,m doing it again, and this time its working. Thanks again this sprite is working. |